@ Sanctuary OBJECT_6A text board SCRIPT_START script_Object6ATextBoard BeginBlock CheckLocalFlag 0x007a JumpIf script_08013C2A CheckInventory1 0x0003 JumpIf script_08013C2A CheckInventory1 0x0002 JumpIfNot script_08013C98 CheckInventory1 0x0040 JumpIfNot script_08013C98 CheckInventory1 0x0041 JumpIfNot script_08013C98 EndBlock DoPostScriptAction 0x0008 WaitForSyncFlagAndClear 0x00000004 SetAction 0x0002 PlaySound SFX_134 Jump script_08013C32 script_08013C2A: CheckLocalFlag 0x007c JumpIf script_08013C98 script_08013C32: BeginBlock DoPostScriptAction 0x0007 Call sub_0807F934 DoPostScriptAction 0x000a CallWithArg sub_080962F8, 0x00000000 .ifndef EU CallWithArg sub_0807F8E8, 0x00000004 .endif EndBlock script_08013C58: EndBlock BeginBlock CheckSyncFlagAndClear 0x00000008 JumpIf script_08013C92 CheckEntityInteractType JumpIfNot script_08013C58 EndBlock SetPlayerIdle FacePlayer CheckLocalFlag 0x007d JumpIf script_08013C82 EzloMessage 0x1501 Jump script_08013C86 script_08013C82: EzloMessage 0x1506 script_08013C86: WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_08013C58 script_08013C92: EndBlock SetAction 0x0004 script_08013C98: DoPostScriptAction 0x0008 DoPostScriptAction 0x0006 SCRIPT_END .align 2, 0