@ Waterfalls OBJECT_3E during kinstone cutscene? SCRIPT_START script_Object3ELeftStoneOpening BeginBlock CheckKinstoneFused 0x0009 JumpIf script_Object3ELeftStone EndBlock WaitForSyncFlagAndClear 0x00000001 DoPostScriptAction 0x0010 Wait 0x003c SetEntitySpeed 0x0020 WalkWest 0x0080 Wait 0x001e DoPostScriptAction 0x0010 SetSyncFlag 0x00000008 SCRIPT_END