@ Hyrule Town Anju SCRIPT_START script_Anju BeginBlock DoPostScriptAction 0x0001 Call sub_0806C354 DoPostScriptAction 0x000a EndBlock script_0801015A: CheckEntityInteractType JumpIfNot script_0801015A _0807E864 _0807EB74 CheckRoomFlag 0x0001 JumpIf script_0801019E MessageFromTargetPos 0x3001, 0x0000 WaitUntilTextboxCloses CheckTextboxResult JumpIfNot script_080101A6 Call sub_080A1608 WaitUntilTextboxCloses _0807E878 CallWithArg sub_080A1550, script_080101AC JumpIfNot script_0801015A PlayBgm BGM_CUCCO_MINIGAME SetRoomFlag 0x0001 Jump script_0801015A script_0801019E: Call sub_080A1608 WaitUntilTextboxCloses script_080101A6: _0807E878 Jump script_0801015A script_080101AC: BeginBlock DoPostScriptAction 0x0008 Call sub_080A1648 EndBlock Call sub_080A1270 _0807E864 Call sub_0807DF28 MessageFromTargetPos 0x3004, 0x0007 WaitUntilTextboxCloses StopBgm _0807E778 0x0004 DoFade5 WaitForFadeFinish CallWithArg sub_0807F75C, 0x03400378 Call sub_080791BC Call sub_0807FB74 _0807E8E4_1 Call sub_0807F168 Call sub_080A1388 Call sub_0806EC38 BeginBlock MoveEntityToPlayer Call sub_0807F844 CameraTargetPlayer EndBlock _0807E778 0x0004 DoFade4 WaitForFadeFinish PlayBGM Call sub_080A13B4 WaitUntilTextboxCloses JumpIfNot script_08010240 Call sub_080A13E8 WaitPlayerGetItem Call sub_080A1460 WaitUntilTextboxCloses Call sub_080A14A8 script_08010240: Call sub_0807DF50 _0807E878 CallWithArg sub_0807F5B0, 0x00000000 ClearRoomFlag 0x0001 Call sub_080A169C DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000