@ Lake Hylia Great Fairy CUTSCENE_ORCHESTRATOR SCRIPT_START script_GreatFairyRupees BeginBlock EndBlock script_0800B6CC: HasRupees 1 JumpIfNot script_0800B6CC script_0800B6D4: CheckPlayerInRegion 0x0078, 0x00b8, 0x1060 JumpIfNot script_0800B6D4 Call PlayerDropHeldObject SetPlayerIdle Call WaitForPlayerNormal StartPlayerScript script_PlayerAtGreatFairy WaitForSyncFlagAndClear 0x00000004 SetRoomFlag 0x0000 WaitForSyncFlagAndClear 0x00000004 //30 CheckLocalFlag 0x009f JumpIf script_0800B7A2 MessageNoOverlap TEXT_ITEM_GET, 0x7b WaitUntilTextboxCloses CallWithArg CheckMessageEqual, TEXT_ITEM_GET << 8 | 0x7d JumpIf script_0800B6A6 WaitUntilTextboxCloses SetLocalFlag IZUMI_01_FAIRY GivePlayerItem ITEM_WALLET Jump script_0800B698 .2byte 0x0000