@ DHC CUTSCENE_ORCHESTRATOR V2 intro SCRIPT_START script_CutsceneOrchestratorV2Intro BeginBlock Call DisablePauseMenuAndPutAwayItems SetPlayerIdle EndBlock StopBgm MessageFromTargetPos TEXT_VAATI2, 0x32, 0x0002 WaitUntilTextboxCloses SetRoomFlag 0x0003 script_0800DFFE: CheckRoomFlag 0x0000 JumpIfNot script_0800DFFE PlayBgm BGM_VAATI_TRANSFIGURED Call EnablePauseMenu EnablePlayerControl script_0800E012: @ Defeated CheckRoomFlag 0x0002 JumpIfNot script_0800E012 SetPlayerIdle Call DisablePauseMenuAndPutAwayItems SetLocalFlag 0x007b MessageFromTargetPos TEXT_VAATI2, 0x39, 0x000c WaitUntilTextboxCloses Wait 0x0096 PlaySound SFX_EVAPORATE CallWithArg NPC4E_DoScreenTransition, 5 Call EnablePauseMenu EnablePlayerControl DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000