@ Player at Zelda after defeating V2 SCRIPT_START script_PlayerAfterDefeatingV2 BeginBlock SetEntitySpeed 0x0100 EndBlock SetAnimationState 0x0000 DoPostScriptAction 0x000d DoPostScriptAction 0x0000 WalkSouth 0x0010 DoPostScriptAction 0x000c SetSyncFlag 0x00000004 Call SetPlayerActionNormal SCRIPT_END .2byte 0x0000