@ Graveyard Dampe in house 2? SCRIPT_START script_DampeInside2 BeginBlock Call Dampe_MakeInteractable DoPostScriptAction 0x000a DoPostScriptAction 0x0007 EndBlock script_080095DE: Call sub_0806BF44 JumpIf script_DampeInside DoPostScriptAction 0x000b DoPostScriptAction 0x0006 SCRIPT_END