@ Graveyard house door SCRIPT_START script_GraveyardHouseDoor BeginBlock DoPostScriptAction 0x0007 Jump script_080096FC CheckGlobalFlag HAKA_KEY_LOST JumpIf script_080096FC EndBlock script_080096AC: CheckPlayerInRegion 0x0188, 0x01c0, 0x1020 JumpIfNot script_080096AC SetPlayerIdle Call WaitForPlayerNormal Call DisablePauseMenuAndPutAwayItems StartPlayerScript script_PlayerAtGraveyardHouseDoor WaitForSyncFlagAndClear 0x00000001 PlaySound SFX_111 DoPostScriptAction 0x0008 LoadRoomEntityList gUnk_080D9048 Wait 0x000f PlaySound SFX_111 DoPostScriptAction 0x0007 script_080096EC: CheckGlobalFlag HAKA_KEY_LOST JumpIfNot script_080096EC Call EnablePauseMenu EnablePlayerControl script_080096FC: Call sub_0808692C SCRIPT_END