@ Hyrule Castle Stone Zelda SCRIPT_START script_StoneZelda BeginBlock DoPostScriptAction 0x000a Call sub_08066E38 _0807E9D4 EndBlock script_08009300: CheckEntityInteractType JumpIfNot script_08009300 SetPlayerIdle FacePlayer MessageNoOverlap TEXT_PROLOGUE, 0x71 WaitUntilTextboxCloses EnablePlayerControl Jump script_08009300 .2byte 0x0000