@ Hyrule Town Malon SCRIPT_START script_MalonHyruleTown BeginBlock DoPostScriptAction 0x000a DoPostScriptAction 0x0007 SetAnimationState 0x0004 SetAnimation 0x000e EndBlock Call sub_08065914 script_08014F4A: CheckEntityInteractType JumpIfNot script_08014F4A SetPlayerIdle Call DisablePauseMenuAndPutAwayItems FacePlayer DoPostScriptAction 0x0000 BeginBlock MessageNoOverlap TEXT_MILK, 0x0b CallWithArg ScriptCommand_SetMessageValue, (SMV_RUPEES << 16) | 100 EndBlock WaitUntilTextboxCloses CheckTextboxResult JumpIfNot script_08014FA6 HasRupees 100 JumpIfNot script_08014F9A CheckBottleContaining ITEM_BOTTLE_EMPTY JumpIfNot script_08014FA2 ModRupees -100 GivePlayerItem ITEM_BOTTLE_MILK WaitPlayerGetItem MessageNoOverlap TEXT_MILK, 0x11 Jump script_08014FA6 script_08014F9A: MessageNoOverlap TEXT_MILK, 0x0e Jump script_08014FA6 script_08014FA2: MessageNoOverlap TEXT_MILK, 0x0f script_08014FA6: WaitUntilTextboxCloses Call EnablePauseMenu EnablePlayerControl SetAnimationState 0x0004 SetAnimation 0x000e Jump script_08014F4A