@ Nayru moved in SCRIPT_START script_NayruMovedIn BeginBlock Call Nayru_MakeInteractable SetAnimationState 0x0004 DoPostScriptAction 0x0001 DoPostScriptAction 0x000a EndBlock script_080120C6: CheckEntityInteractType JumpIfNot script_080120C6 SetPlayerIdle FacePlayer DoPostScriptAction 0x0000 CheckLocalFlag MHOUSE_NAYRU_TALK JumpIf script_080120EA MessageNoOverlap TEXT_GORMAN_ORACLES, 0x16 WaitUntilTextboxCloses SetLocalFlag MHOUSE_NAYRU_TALK Jump script_0801212A script_080120EA: CheckBottleContaining BOTTLE_CHARM_NAYRU JumpIfNot script_080120FC MessageNoOverlap TEXT_GORMAN_ORACLES, 0x17 WaitUntilTextboxCloses Jump script_0801212A script_080120FC: MessageNoOverlap TEXT_GORMAN_ORACLES, 0x18 WaitUntilTextboxCloses CheckTextboxResult JumpIfNot script_0801212A CheckBottleContaining ITEM_BOTTLE_EMPTY JumpIfNot script_08012126 MessageNoOverlap TEXT_GORMAN_ORACLES, 0x19 WaitUntilTextboxCloses GivePlayerItem BOTTLE_CHARM_NAYRU WaitPlayerGetItem .ifdef USA Call sub_0807FC24 .else .ifdef DEMO_USA Call sub_0807FC24 .else .ifdef DEMO_JP Call sub_0807FC24 .endif .endif .endif Jump script_0801212A script_08012126: MessageNoOverlap TEXT_GORMAN_ORACLES, 0x1b script_0801212A: WaitUntilTextboxCloses EnablePlayerControl SetAnimationState 0x0004 DoPostScriptAction 0x0001 Jump script_080120C6 .align 2, 0