@ Farmer SCRIPT_START script_Farmer BeginBlock Call Farmers_MakeInteractable DoPostScriptAction 0x000a CallWithArg sub_0806BC94, 0x00000000 EndBlock script_0800B0E8: Call CheckInteractType JumpTable script_0800B0E8, script_0800B0F6, script_0800B134 script_0800B0F6: SetPlayerIdle Call DisablePauseMenuAndPutAwayItems Call WaitForAnimDone FacePlayer CallWithArg sub_0806BC94, 0x00000004 Call sub_0806BCE8 WaitUntilTextboxCloses Call EnablePauseMenu EnablePlayerControl Call sub_0806BCB8 CallWithArg sub_0806BC94, 0x00000000 Jump script_0800B0E8 script_0800B134: SetPlayerIdle Call DisablePauseMenuAndPutAwayItems Call WaitForAnimDone FacePlayer CallWithArg sub_0806BC94, 0x00000004 Call sub_0807F650 UpdateFusion .ifndef EU @! @bug: In EU, Eenie is marked as done fusing if kinstone menu is closed without fusing JumpIfNot script_0800B160 .endif Call Farmers_MarkEenieFuserDoner script_0800B160: Call EnablePauseMenu EnablePlayerControl Call sub_0806BCB8 CallWithArg sub_0806BC94, 0x00000000 Jump script_0800B0E8