@ Player at Sanctuary draw final sword SCRIPT_START script_PlayerPickUpFinalSword CallWithArg sub_08095E7C, script_CutsceneMiscObjectSwordCharge11 PlaySound SFX_1D3 CallWithArg SetPlayerAnimation2, ANIM_GET_LAST_SWORD Call sub_08096028 Wait 0x0078 SetSyncFlag 0x00020000 Call WaitForPlayerAnim Wait 0x0078 WaitForSyncFlagAndClear 0x00040000 Call SetPlayerActionNormal SCRIPT_END