@ TODO UNUSED? SCRIPT_START script_0800B828 BeginBlock _0807E9D4 SetAnimationState 0x0000 DoPostScriptAction 0x000a EndBlock script_0800B836: TriggerInteract SetPlayerIdle MessageFromTarget TEXT_EMPTY, 0x01 WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_0800B836 .2byte 0x0000 BeginBlock _0807E9D4 SetAnimationState 0x0004 DoPostScriptAction 0x0000 DoPostScriptAction 0x000a EndBlock script_0800B85E: Wait 0x003c Call sub_080646A4 Jump script_0800B85E BeginBlock _0807E9D4 SetAnimationState 0x0004 SetAnimation 0x0000 DoPostScriptAction 0x000a EndBlock script_0800B87E: Wait 0x003c Call sub_0806407C Jump script_0800B87E BeginBlock _0807E9D4 SetAnimationState 0x0004 DoPostScriptAction 0x0000 DoPostScriptAction 0x000a EndBlock script_0800B89E: CheckEntityInteractType JumpIfNot script_0800B89E SetPlayerIdle FacePlayer MessageFromTarget TEXT_EMPTY, 0x01 WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_0800B89E