@ Waterfalls MINISH_VILLAGE_OBJECT during kinstone cutscene? SCRIPT_START script_MinishVillageObjectRightStoneOpening BeginBlock CheckKinstoneFused KINSTONE_SOURCE_FLOW JumpIf script_MinishVillageObjectRightStone EndBlock WaitForSyncFlagAndClear 0x00000002 DoPostScriptAction 0x0010 Wait 0x003c SetEntitySpeed 0x0020 WalkEast 0x0080 Wait 0x001e DoPostScriptAction 0x0010 SetSyncFlag 0x00000004 SCRIPT_END