@ DHC NPC4E At Zelda after defeating V2 SCRIPT_START script_Npc4EAfterDefeatingV2 BeginBlock EndBlock script_0800DB7C: CallWithArg sub_0807F6B4, 0x000000a0 JumpIf script_0800DB7C _0807E864 Call sub_0807F9A4 Call sub_0807DF28 _0807F0B4 0x0001 SetEntityPositionRelative 0x0078, 0x0078 CameraTargetEntity Call sub_0807F5C0 _0807EB28 0x1648 WaitUntilTextboxCloses Call sub_0804D7EC SetSyncFlag 0x00000001 WaitForSyncFlagAndClear 0x00000002 Call sub_0807DF50 _0807E878 script_0800DBCA: CheckRoomFlag 0x0000 JumpIfNot script_0800DBCA _0807E864 Call sub_0807F9A4 Call sub_0807DF28 Call sub_0804D810 Call sub_0807F3F8 Wait 0x003c StartPlayerScript script_PlayerRescuedZelda WaitForSyncFlagAndClear 0x00000004 SetSyncFlag 0x00000001 WaitForSyncFlagAndClear 0x00000002 SetSyncFlag 0x00000001 StartPlayerScript script_PlayerAfterDefeatingV2 WaitForSyncFlagAndClear 0x00000006 MessageFromTargetPos 0x1643, 0x0002 WaitUntilTextboxCloses _0807EB28 0x1645 WaitUntilTextboxCloses Call sub_0807F3F8 SetSyncFlag 0x00000001 StopBgm Call sub_08094F98 CallWithArg CreateManager36, 0x00000001 _0807F0C8 0xffff, 0x0000