@ Graveyard Dampe in house SCRIPT_START script_DampeInside CheckEntityInteractType JumpIfNot script_080095DE _0807E864 _0807EB74 DoPostScriptAction 0x0001 Call sub_0806BE84 WaitUntilTextboxCloses JumpIfNot script_08009622 PlaySound SFX_109 _0807F088 0x003c MessageFromTarget 0x053c WaitPlayerGetItem WaitUntilTextboxCloses _0807F078 0x003c, 0x0001 script_08009622: _0807E878 DoPostScriptAction 0x0000 Jump script_080095DE