@ Waterfalls OBJECT_3E during kinstone cutscene? SCRIPT_START script_Object3ELeftStoneOpening BeginBlock CheckKinstoneFused 0x0009 JumpIf script_Object3ELeftStone EndBlock WaitForSomething2 0x00000001 DoPostScriptAction 0x0010 Wait 0x003c SetEntitySpeed 0x0020 _0807ECF4 0x0080 Wait 0x001e DoPostScriptAction 0x0010 _0807E5F8 0x00000008 SCRIPT_END