.include "asm/macros.inc" .include "constants/constants.inc" .section .rodata @.align 2 @ before: playerItemBottle @ after: playerItemCellOverwriteSet @ scroll.c, intr.s, veener.s gUnk_080B7910:: @ 080B7910 .incbin "data_080B7910/gUnk_080B7910.bin" @ veener.s, playerUtils.c gUnk_080B79A7:: @ 080B79A7 .incbin "data_080B7910/gUnk_080B79A7.bin" @ intr.s gUnk_080B7A3E:: @ 080B7A3E .incbin "data_080B7910/gUnk_080B7A3E.bin"