@ Intro Hyrule Castle Minister Potho SCRIPT_START script_MinisterPothoIntroCastle BeginBlock SetAnimationState 0x0004 DoPostScriptAction 0x0000 .ifdef JP .ifndef DEMO_JP _0807E9D4 DoPostScriptAction 0x000a .endif .else .ifdef EU _0807E9D4 DoPostScriptAction 0x000a .endif .endif EndBlock script_08011134: CheckPlayerInRegion 0x01f8, 0x0048, 0x1040 JumpIfNot script_08011134 LoadRoomEntityList gUnk_080F06B0 DoPostScriptAction 0x000b WaitForSyncFlagAndClear 0x00000004 SetEntityPositionRelative 0x01b8, 0x0058 SetAnimationState 0x0004 SetSyncFlag 0x00000008 WaitForSyncFlagAndClear 0x00000004 SetAnimationState 0x0006 SetSyncFlag 0x00000008 WaitForSyncFlagAndClear 0x00000004 SetAnimationState 0x0004 SetSyncFlag 0x00000008 WaitForSyncFlagAndClear 0x00000004 SetEntitySpeed 0x0100 DoPostScriptAction 0x0001 WalkSouth 0x0010 DoPostScriptAction 0x0000 SetSyncFlag 0x00000008 WaitForSyncFlagAndClear 0x00000004 DoPostScriptAction 0x0010 Wait 0x001e DoPostScriptAction 0x0010 Call sub_0807F3C8 SetEntitySpeed 0x0400 SetEntityDirection 0x001c WalkForward 0x003c SetSyncFlag 0x00000008 DoPostScriptAction 0x0006 SCRIPT_END .ifdef JP .ifndef DEMO_JP .2byte 0x0000 .endif .else .ifdef EU .2byte 0x0000 .endif .endif