@ Intro Ceremony NPC4E monsters SCRIPT_START script_Npc4EMonsters Wait 0x001e PlaySound SFX_125 CallWithArg sub_0807FB28, 0x00000003 Wait 0x003c PlaySound SFX_125 CallWithArg sub_0807FB28, 0x00000003 Wait 0x0004 PlaySound SFX_125 CallWithArg sub_0807FB28, 0x00000003 Wait 0x001e PlaySound SFX_12C SetSyncFlag 0x00800000 WaitForSyncFlagAndClear 0x01000000 SetFadeTime 0x0004 SetFade7 WaitForFadeFinish Wait 0x003c PlaySound SFX_SPIRITS_RELEASE PlaySound SFX_1C2 LoadRoomEntityList gUnk_080F0770 SetSyncFlag 0x00000010 WaitForSyncFlagAndClear 0x00000020 SetFadeTime 0x0002 SetFade6 WaitForFadeFinish CallWithArg DeleteRepeatedSoundManager, 0x00000002 _0807F0C8 0x0000, 0x0000 Call NPC4E_SaveEquippedItems Call SetPlayerActionNormal CallWithArg EquipItem, ITEM_SHIELD CallWithArg SetPlayerMacro, gUnk_080049F6 SetScrollSpeed 1 SetEntityPositionRelative 0x01f8, 0x0068 SetSyncFlag 0x00000004 Wait 0x001e SetSyncFlag 0x00000040 WaitForSyncFlagAndClear 0x00000008 WaitForSyncFlagAndClear 0x00000080 PlaySound SFX_1C3 SetSyncFlag 0x20000000 Wait 0x0078 CallWithArg SetPlayerMacro, 0x00000000 Call NPC4E_RestoreEquippedItems SetSyncFlag 0x40000000 SetSyncFlag 0x00000010 SetSyncFlag 0x00000100 WaitForSyncFlagAndClear 0x00000020 WaitForSyncFlagAndClear 0x00000200 MessageFromTargetPos TEXT_PROLOGUE, 0x45, 0x000c WaitUntilTextboxCloses MessageFromTargetPos TEXT_PROLOGUE, 0x46, 0x0000 WaitUntilTextboxCloses CallWithArg CreateRepeatedSoundManager, 0x00000002 _0807F0C8 0xffff, 0x0000