@ Intro Hyrule Town Beedle SCRIPT_START script_BeedleIntro BeginBlock SetAnimationState 0x0004 SetAnimation 0x0000 _0807E9D4 DoPostScriptAction 0x000a Call SetPriorityMessage EndBlock script_0800F604: CheckEntityInteractType JumpIfNot script_0800F604 SetPlayerIdle FacePlayer CallWithArg sub_0807F3D8, 0x00000008 MessageNoOverlap TEXT_FESTIVAL, 0x11 WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_0800F604