@ Intro Hyrule Town CUTSCENE_ORCHESTRATOR ? SCRIPT_START script_CutsceneOrchestratorIntroTown CheckLocalFlag MACHI_01_DEMO JumpIf script_0800FD50 WaitForSyncFlagAndClear 0x00000010 script_0800FD1A: @ Prevent Link from leaving CheckPlayerInRegion 0x00c8, 0x03c0, 0x1040 JumpIfNot script_0800FD1A CheckLocalFlag MACHI_01_DEMO JumpIf script_0800FD5C SetPlayerIdle Call WaitForPlayerNormal MessageFromTargetPos TEXT_FESTIVAL, 0x06, 0x0000 WaitUntilTextboxCloses StartPlayerScript script_PlayerIntroTown WaitForSyncFlagAndClear 0x00000008 EnablePlayerControl Jump script_0800FD1A script_0800FD50: CheckPlayerInRegion 0x00c8, 0x03c0, 0x1040 JumpIfNot script_0800FD50 script_0800FD5C: SetPlayerIdle Call WaitForPlayerNormal MessageFromTargetPos TEXT_PROLOGUE, 0x6c, 0x0000 WaitUntilTextboxCloses StartPlayerScript script_PlayerIntroTown WaitForSyncFlagAndClear 0x00000008 EnablePlayerControl Jump script_0800FD50 .2byte 0x0000