@ DHC Guard stone SCRIPT_START script_GuardStone1 BeginBlock SetAnimationState 0x0004 DoPostScriptAction 0x000a CheckLocalFlag 0x0094 JumpIf script_0800E1D0 SetAnimation 0x0010 CallWithArg sub_0807F8E8, 0x00000001 EndBlock script_0800E176: CheckRoomFlag 0x0001 JumpIfNot script_0800E176 SetPlayerIdle Wait 0x001e DoPostScriptAction 0x0010 PlaySound SFX_1C9 SetAnimation 0x0015 Wait 0x003c PlaySound SFX_1CA DoPostScriptAction 0x0010 Wait 0x001e PlaySound SFX_SECRET Wait 0x0078 DoPostScriptAction 0x0004 Wait 0x001e DoPostScriptAction 0x0000 FaceAwayFromPlayer FacePlayer CallWithArg sub_0807F3D8, 0x00000000 Wait 0x000a MessageNoOverlap TEXT_BREAK_VAATI_CURSE, 0x01 WaitUntilTextboxCloses SetLocalFlag 0x0094 script_0800E1D0: CallWithArg sub_0807F3D8, 0x00000000 _0807E9D4 EnablePlayerControl EndBlock script_0800E1E0: CheckEntityInteractType JumpIfNot script_0800E1E0 SetPlayerIdle FacePlayer CallWithArg sub_0807F3D8, 0x00000000 MessageNoOverlap TEXT_BREAK_VAATI_CURSE, 0x01 WaitUntilTextboxCloses EnablePlayerControl Jump script_0800E1E0