@ DHC Player trying to escape the collapsing castle SCRIPT_START script_PlayerCastleEscape BeginBlock SetEntitySpeed 0x0100 EndBlock _0807EDD4 0x0198, 0x01c8 SetAnimationState 0x0004 DoPostScriptAction 0x0000 SetSyncFlag 0x00000001 Call SetPlayerActionNormal SCRIPT_END