@ Player after defeating V2 SCRIPT_START script_PlayerV2Defeated BeginBlock SetEntitySpeed 0x00c0 EndBlock WaitForSyncFlagAndClear 0x00000001 DoPostScriptAction 0x0001 _0807EDD4 0x00a8, 0x002c SetSyncFlag 0x00000002 Call SetPlayerActionNormal SCRIPT_END .2byte 0x0000