@ DHC Zelda trying to escape the collapsing castle SCRIPT_START script_ZeldaCastleEscape BeginBlock SetAnimationState 0x0004 DoPostScriptAction 0x0000 SetEntitySpeed 0x0100 DoPostScriptAction 0x000b Call sub_08066D04 EndBlock BeginBlock Call sub_08066D14 SetEntityPositionRelative 0x0198, 0x0148 DoPostScriptAction 0x0007 EndBlock _0807EDD4 0x0198, 0x01a8 SetAnimationState 0x0004 DoPostScriptAction 0x0000 SetSyncFlag 0x00000002 Call sub_08066D4C DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000