@ Graveyard CUTSCENE_ORCHESTRATOR When getting the key back SCRIPT_START script_CutsceneOrchestratorGetKeyBack BeginBlock EndBlock script_080098D8: CheckGlobalFlag HAKA_KEY_LOST JumpIfNot script_080098D8 script_080098E0: CheckInventory1 ITEM_QST_GRAVEYARD_KEY JumpIfNot script_080098E0 CheckLocalFlag HAKA_KEY_GET JumpIf script_08009910 SetLocalFlag HAKA_KEY_GET SetPlayerIdle Call WaitForPlayerNormal Call DisablePauseMenuAndPutAwayItems EzloMessage TEXT_DAMPE, 0x0a WaitUntilTextboxCloses Call EnablePauseMenu EnablePlayerControl script_08009910: DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000