.include "asm/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gSpriteAnimations_FireProjectile_0:: @ 0812983C .include "animations/gSpriteAnimations_FireProjectile_0.s" gSpriteAnimations_FireProjectile_1:: @ 08129845 .include "animations/gSpriteAnimations_FireProjectile_1.s" gSpriteAnimations_FireProjectile_2:: @ 0812984E .include "animations/gSpriteAnimations_FireProjectile_2.s" gSpriteAnimations_FireProjectile_3:: @ 08129857 .include "animations/gSpriteAnimations_FireProjectile_3.s" gSpriteAnimations_FireProjectile_4:: @ 08129860 .include "animations/gSpriteAnimations_FireProjectile_4.s" gSpriteAnimations_FireProjectile_5:: @ 0812986D .include "animations/gSpriteAnimations_FireProjectile_5.s" gSpriteAnimations_FireProjectile_6:: @ 0812987A .include "animations/gSpriteAnimations_FireProjectile_6.s" gSpriteAnimations_FireProjectile_7:: @ 08129887 .include "animations/gSpriteAnimations_FireProjectile_7.s" gSpriteAnimations_FireProjectile:: @ 08129894 .4byte gSpriteAnimations_FireProjectile_0 .4byte gSpriteAnimations_FireProjectile_1 .4byte gSpriteAnimations_FireProjectile_2 .4byte gSpriteAnimations_FireProjectile_3 .4byte gSpriteAnimations_FireProjectile_4 .4byte gSpriteAnimations_FireProjectile_5 .4byte gSpriteAnimations_FireProjectile_6 .4byte gSpriteAnimations_FireProjectile_7 .4byte 00000000