@ Graveyard house door SCRIPT_START script_GraveyardHouseDoor BeginBlock DoPostScriptAction 0x0007 Jump script_080096FC CheckGlobalFlag 0x0020 JumpIf script_080096FC EndBlock script_080096AC: CheckPlayerInRegion 0x0188, 0x01c0, 0x1020 JumpIfNot script_080096AC SetPlayerIdle Call WaitForPlayerNormal Call sub_0807DF28 StartPlayerScript script_PlayerAtGraveyardHouseDoor WaitForSyncFlagAndClear 0x00000001 PlaySound SFX_111 DoPostScriptAction 0x0008 LoadRoomEntityList gUnk_080D9048 Wait 0x000f PlaySound SFX_111 DoPostScriptAction 0x0007 script_080096EC: CheckGlobalFlag 0x0020 JumpIfNot script_080096EC Call sub_0807DF50 EnablePlayerControl script_080096FC: Call sub_0808692C SCRIPT_END