@ Player at Rem SCRIPT_START script_PlayerAtRem BeginBlock SetAnimationState 0x0006 SetEntitySpeed 0x0140 EndBlock _0807EDD4 0x00a8, 0x0060 Wait 0x0008 DoPostScriptAction 0x0000 Wait 0x0008 DoPostScriptAction 0x0004 Wait 0x000f SetSyncFlag 0x00000004 SCRIPT_END .2byte 0x0000