@ Hyrule Town Stamp SCRIPT_START script_Stamp BeginBlock DoPostScriptAction 0x0007 _0807E9D4 DoPostScriptAction 0x000a SetAnimationState 0x0004 DoPostScriptAction 0x0000 EndBlock script_080107AA: CheckEntityInteractType JumpIfNot script_080107AA SetPlayerIdle Call WaitForAnimDone DoPostScriptAction 0x0001 Call sub_08062CBC WaitUntilTextboxCloses EnablePlayerControl DoPostScriptAction 0x0000 Jump script_080107AA .2byte 0x0000