@ Hyrule Townsperson 2? SCRIPT_START script_Townsperson1 BeginBlock Call sub_08061FE4 Call sub_08061E70 DoPostScriptAction 0x000a EndBlock script_080100DC: CheckEntityInteractType JumpIfNot script_080100DC SetPlayerIdle FacePlayer Call sub_08061FE4 Call sub_08062048 WaitUntilTextboxCloses EnablePlayerControl Jump script_080100DC .2byte 0x0000