.equiv SFX_NONE, 0x0 .equiv BGM_CASTLE_TOURNAMENT, 0x1 .equiv BGM_VAATI_MOTIF, 0x2 .equiv BGM_TITLE_SCREEN, 0x3 .equiv BGM_CASTLE_MOTIF, 0x4 .equiv BGM_ELEMENT_GET, 0x5 .equiv BGM_FAIRY_FOUNTAIN, 0x6 .equiv BGM_FILE_SELECT, 0x7 .equiv BGM_INTRO_CUTSCENE, 0x8 .equiv BGM_CREDITS, 0x9 .equiv BGM_GAMEOVER, 0xa .equiv BGM_SAVING_ZELDA, 0xb .equiv BGM_LTTP_TITLE, 0xc .equiv BGM_VAATI_THEME, 0xd .equiv BGM_EZLO_THEME, 0xe .equiv BGM_STORY, 0xf .equiv BGM_FESTIVAL_APPROACH, 0x10 .equiv BGM_BEAT_VAATI, 0x11 .equiv BGM_UNUSED_12, 0x12 .equiv BGM_BEANSTALK, 0x13 .equiv BGM_HOUSE, 0x14 .equiv BGM_CUCCO_MINIGAME, 0x15 .equiv BGM_SYRUP_THEME, 0x16 .equiv BGM_DUNGEON, 0x17 .equiv BGM_ELEMENT_THEME, 0x18 .equiv BGM_HYRULE_FIELD, 0x19 .equiv BGM_HYRULE_CASTLE, 0x1a .equiv BGM_HYRULE_CASTLE_NOINTRO, 0x1b .equiv BGM_MINISH_VILLAGE, 0x1c .equiv BGM_MINISH_WOODS, 0x1d .equiv BGM_CRENEL_STORM, 0x1e .equiv BGM_CASTOR_WILDS, 0x1f .equiv BGM_HYRULE_TOWN, 0x20 .equiv BGM_ROYAL_VALLEY, 0x21 .equiv BGM_CLOUD_TOPS, 0x22 .equiv BGM_DARK_HYRULE_CASTLE, 0x23 .equiv BGM_SECRET_CASTLE_ENTRANCE, 0x24 .equiv BGM_DEEPWOOD_SHRINE, 0x25 .equiv BGM_CAVE_OF_FLAMES, 0x26 .equiv BGM_FORTRESS_OF_WINDS, 0x27 .equiv BGM_TEMPLE_OF_DROPLETS, 0x28 .equiv BGM_PALACE_OF_WINDS, 0x29 .equiv BGM_EZLO_STORY, 0x2a .equiv BGM_ROYAL_CRYPT, 0x2b .equiv BGM_ELEMENTAL_SANCTUARY, 0x2c .equiv BGM_FIGHT_THEME, 0x2d .equiv BGM_BOSS_THEME, 0x2e .equiv BGM_VAATI_REBORN, 0x2f .equiv BGM_VAATI_TRANSFIGURED, 0x30 .equiv BGM_CASTLE_COLLAPSE, 0x31 .equiv BGM_VAATI_WRATH, 0x32 .equiv BGM_FIGHT_THEME2, 0x33 .equiv BGM_DIGGING_CAVE, 0x34 .equiv BGM_SWIFTBLADE_DOJO, 0x35 .equiv BGM_MINISH_CAP, 0x36 .equiv BGM_MT_CRENEL, 0x37 .equiv BGM_PICORI_FESTIVAL, 0x38 .equiv BGM_LOST_WOODS, 0x39 .equiv BGM_FAIRY_FOUNTAIN2, 0x3a .equiv BGM_WIND_RUINS, 0x3b .equiv BGM_UNUSED_3C, 0x3c .equiv BGM_UNUSED_3D, 0x3d .equiv BGM_UNUSED_3E, 0x3e .equiv BGM_UNUSED_3F, 0x3f .equiv BGM_UNUSED_40, 0x40 .equiv BGM_UNUSED_41, 0x41 .equiv BGM_UNUSED_42, 0x42 .equiv BGM_UNUSED_43, 0x43 .equiv BGM_UNUSED_44, 0x44 .equiv BGM_UNUSED_45, 0x45 .equiv BGM_UNUSED_46, 0x46 .equiv BGM_UNUSED_47, 0x47 .equiv BGM_UNUSED_48, 0x48 .equiv BGM_UNUSED_49, 0x49 .equiv BGM_UNUSED_4A, 0x4a .equiv BGM_UNUSED_4B, 0x4b .equiv BGM_UNUSED_4C, 0x4c .equiv BGM_UNUSED_4D, 0x4d .equiv BGM_UNUSED_4E, 0x4e .equiv BGM_UNUSED_4F, 0x4f .equiv BGM_UNUSED_50, 0x50 .equiv BGM_UNUSED_51, 0x51 .equiv BGM_UNUSED_52, 0x52 .equiv BGM_UNUSED_53, 0x53 .equiv BGM_UNUSED_54, 0x54 .equiv BGM_UNUSED_55, 0x55 .equiv BGM_UNUSED_56, 0x56 .equiv BGM_UNUSED_57, 0x57 .equiv BGM_UNUSED_58, 0x58 .equiv BGM_UNUSED_59, 0x59 .equiv BGM_UNUSED_5A, 0x5a .equiv BGM_UNUSED_5B, 0x5b .equiv BGM_UNUSED_5C, 0x5c .equiv BGM_UNUSED_5D, 0x5d .equiv BGM_LEARN_SCROLL, 0x5e .equiv BGM_EZLO_GET, 0x5f .equiv BGM_UNUSED_60, 0x60 .equiv BGM_UNUSED_61, 0x61 .equiv BGM_UNUSED_62, 0x62 .equiv BGM_UNUSED_63, 0x63 .equiv SFX_BEEP, 0x64 .equiv SFX_TEXTBOX_OPEN, 0x65 .equiv SFX_TEXTBOX_CLOSE, 0x66 .equiv SFX_TEXTBOX_NEXT, 0x67 .equiv SFX_TEXTBOX_SWAP, 0x68 .equiv SFX_TEXTBOX_CHOICE, 0x69 .equiv SFX_TEXTBOX_SELECT, 0x6a .equiv SFX_6B, 0x6b .equiv SFX_MENU_CANCEL, 0x6c .equiv SFX_MENU_ERROR, 0x6d .equiv SFX_RUPEE_BOUNCE, 0x6e .equiv SFX_RUPEE_GET, 0x6f .equiv SFX_HEART_BOUNCE, 0x70 .equiv SFX_HEART_GET, 0x71 .equiv SFX_SECRET, 0x72 .equiv SFX_SECRET_BIG, 0x73 .equiv SFX_METAL_CLINK, 0x74 .equiv SFX_PLY_VO1, 0x75 .equiv SFX_PLY_VO2, 0x76 .equiv SFX_PLY_VO3, 0x77 .equiv SFX_PLY_VO4, 0x78 .equiv SFX_PLY_VO5, 0x79 .equiv SFX_PLY_VO6, 0x7a .equiv SFX_PLY_VO7, 0x7b .equiv SFX_PLY_JUMP, 0x7c .equiv SFX_PLY_LAND, 0x7d .equiv SFX_7E, 0x7e .equiv SFX_PLY_LIFT, 0x7f .equiv SFX_80, 0x80 .equiv SFX_81, 0x81 .equiv SFX_82, 0x82 .equiv SFX_WATER_WALK, 0x83 .equiv SFX_WATER_SPLASH, 0x84 .equiv SFX_FALL_HOLE, 0x85 .equiv SFX_86, 0x86 .equiv SFX_PLY_DIE, 0x87 .equiv SFX_88, 0x88 .equiv SFX_BARREL_RELEASE, 0x89 .equiv SFX_BARREL_ENTER, 0x8a .equiv SFX_BARREL_ROLL, 0x8b .equiv SFX_BARREL_ROLL_STOP, 0x8c .equiv SFX_VO_EZLO1, 0x8d .equiv SFX_VO_EZLO2, 0x8e .equiv SFX_VO_EZLO3, 0x8f .equiv SFX_VO_EZLO4, 0x90 .equiv SFX_VO_EZLO5, 0x91 .equiv SFX_VO_EZLO6, 0x92 .equiv SFX_VO_EZLO7, 0x93 .equiv SFX_VO_ZELDA1, 0x94 .equiv SFX_VO_ZELDA2, 0x95 .equiv SFX_VO_ZELDA3, 0x96 .equiv SFX_VO_ZELDA4, 0x97 .equiv SFX_VO_ZELDA5, 0x98 .equiv SFX_VO_ZELDA6, 0x99 .equiv SFX_VO_ZELDA7, 0x9a .equiv SFX_9B, 0x9b .equiv SFX_9C, 0x9c .equiv SFX_9D, 0x9d .equiv SFX_9E, 0x9e .equiv SFX_9F, 0x9f .equiv SFX_A0, 0xa0 .equiv SFX_VO_TINGLE1, 0xa1 .equiv SFX_VO_TINGLE2, 0xa2 .equiv SFX_VO_KING1, 0xa3 .equiv SFX_VO_KING2, 0xa4 .equiv SFX_VO_KING3, 0xa5 .equiv SFX_VO_KING4, 0xa6 .equiv SFX_VO_KING5, 0xa7 .equiv SFX_A8, 0xa8 .equiv SFX_A9, 0xa9 .equiv SFX_AA, 0xaa .equiv SFX_SPIRITS_RELEASE, 0xab .equiv SFX_AC, 0xac .equiv SFX_VO_BEEDLE, 0xad .equiv SFX_AE, 0xae .equiv SFX_AF, 0xaf .equiv SFX_B0, 0xb0 .equiv SFX_VO_MINISH1, 0xb1 .equiv SFX_VO_MINISH2, 0xb2 .equiv SFX_VO_MINISH3, 0xb3 .equiv SFX_VO_MINISH4, 0xb4 .equiv SFX_B5, 0xb5 .equiv SFX_B6, 0xb6 .equiv SFX_B7, 0xb7 .equiv SFX_B8, 0xb8 .equiv SFX_B9, 0xb9 .equiv SFX_BA, 0xba .equiv SFX_BB, 0xbb .equiv SFX_BC, 0xbc .equiv SFX_BD, 0xbd .equiv SFX_BE, 0xbe .equiv SFX_BF, 0xbf .equiv SFX_C0, 0xc0 .equiv SFX_C1, 0xc1 .equiv SFX_C2, 0xc2 .equiv SFX_C3, 0xc3 .equiv SFX_C4, 0xc4 .equiv SFX_C5, 0xc5 .equiv SFX_C6, 0xc6 .equiv SFX_C7, 0xc7 .equiv SFX_C8, 0xc8 .equiv SFX_C9, 0xc9 .equiv SFX_CA, 0xca .equiv SFX_CB, 0xcb .equiv SFX_REM_SLEEP, 0xcc .equiv SFX_TASK_COMPLETE, 0xcd .equiv SFX_KEY_APPEAR, 0xce .equiv SFX_CF, 0xcf .equiv SFX_D0, 0xd0 .equiv SFX_VO_DOG, 0xd1 .equiv SFX_VO_CAT, 0xd2 .equiv SFX_VO_EPONA, 0xd3 .equiv SFX_VO_COW, 0xd4 .equiv SFX_VO_CUCCO_CALL, 0xd5 .equiv SFX_VO_CHEEP, 0xd6 .equiv SFX_ITEM_SWORD_CHARGE, 0xd7 .equiv SFX_ITEM_SWORD_CHARGE_FINISH, 0xd8 .equiv SFX_D9, 0xd9 .equiv SFX_DA, 0xda .equiv SFX_VO_STURGEON, 0xdb .equiv SFX_HAMMER1, 0xdc .equiv SFX_HAMMER2, 0xdd .equiv SFX_HAMMER3, 0xde .equiv SFX_HAMMER4, 0xdf .equiv SFX_HAMMER5, 0xe0 .equiv SFX_HAMMER6, 0xe1 .equiv SFX_CUCCO_MINIGAME_BELL, 0xe2 .equiv SFX_E3, 0xe3 .equiv SFX_E4, 0xe4 .equiv SFX_BUTTON_DEPRESS, 0xe5 .equiv SFX_THUD_HEAVY, 0xe6 .equiv SFX_WIND1, 0xe7 .equiv SFX_WIND2, 0xe8 .equiv SFX_WIND3, 0xe9 .equiv SFX_EA, 0xea .equiv SFX_EB, 0xeb .equiv SFX_EC, 0xec .equiv SFX_ED, 0xed .equiv SFX_EE, 0xee .equiv SFX_EF, 0xef .equiv SFX_F0, 0xf0 .equiv SFX_F1, 0xf1 .equiv SFX_F2, 0xf2 .equiv SFX_F3, 0xf3 .equiv SFX_SUMMON, 0xf4 .equiv SFX_F5, 0xf5 .equiv SFX_EVAPORATE, 0xf6 .equiv SFX_APPARATE, 0xf7 .equiv SFX_F8, 0xf8 .equiv SFX_TELEPORTER, 0xf9 .equiv SFX_FA, 0xfa .equiv SFX_FB, 0xfb .equiv SFX_FC, 0xfc .equiv SFX_ITEM_BOMB_EXPLODE, 0xfd .equiv SFX_HIT, 0xfe .equiv SFX_FF, 0xff .equiv SFX_100, 0x100 .equiv SFX_101, 0x101 .equiv SFX_102, 0x102 .equiv SFX_103, 0x103 .equiv SFX_104, 0x104 .equiv SFX_105, 0x105 .equiv SFX_106, 0x106 .equiv SFX_107, 0x107 .equiv SFX_108, 0x108 .equiv SFX_109, 0x109 .equiv SFX_10A, 0x10a .equiv SFX_10B, 0x10b .equiv SFX_10C, 0x10c .equiv SFX_10D, 0x10d .equiv SFX_10E, 0x10e .equiv SFX_10F, 0x10f .equiv SFX_110, 0x110 .equiv SFX_111, 0x111 .equiv SFX_112, 0x112 .equiv SFX_113, 0x113 .equiv SFX_114, 0x114 .equiv SFX_115, 0x115 .equiv SFX_116, 0x116 .equiv SFX_117, 0x117 .equiv SFX_ITEM_SHIELD_BOUNCE, 0x118 .equiv SFX_ITEM_GLOVES_KNOCKBACK, 0x119 .equiv SFX_EM_ARMOS_ON, 0x11a .equiv SFX_11B, 0x11b .equiv SFX_11C, 0x11c .equiv SFX_11D, 0x11d .equiv SFX_EM_MOBLIN_SPEAR, 0x11e .equiv SFX_LOW_HEALTH, 0x11f .equiv SFX_CHARGING_UP, 0x120 .equiv SFX_STAIRS, 0x121 .equiv SFX_122, 0x122 .equiv SFX_123, 0x123 .equiv SFX_124, 0x124 .equiv SFX_125, 0x125 .equiv SFX_126, 0x126 .equiv SFX_BOSS_HIT, 0x127 .equiv SFX_BOSS_DIE, 0x128 .equiv SFX_BOSS_EXPLODE, 0x129 .equiv SFX_12A, 0x12a .equiv SFX_12B, 0x12b .equiv SFX_12C, 0x12c .equiv SFX_12D, 0x12d .equiv SFX_12E, 0x12e .equiv SFX_12F, 0x12f .equiv SFX_130, 0x130 .equiv SFX_131, 0x131 .equiv SFX_132, 0x132 .equiv SFX_133, 0x133 .equiv SFX_134, 0x134 .equiv SFX_135, 0x135 .equiv SFX_136, 0x136 .equiv SFX_137, 0x137 .equiv SFX_138, 0x138 .equiv SFX_139, 0x139 .equiv SFX_13A, 0x13a .equiv SFX_13B, 0x13b .equiv SFX_13C, 0x13c .equiv SFX_ITEM_LANTERN_ON, 0x13d .equiv SFX_ITEM_LANTERN_OFF, 0x13e .equiv SFX_ITEM_SWORD_BEAM, 0x13f .equiv SFX_140, 0x140 .equiv SFX_HEART_CONTAINER_SPAWN, 0x141 .equiv SFX_SPARKLES, 0x142 .equiv SFX_143, 0x143 .equiv SFX_144, 0x144 .equiv SFX_145, 0x145 .equiv SFX_146, 0x146 .equiv SFX_147, 0x147 .equiv SFX_148, 0x148 .equiv SFX_149, 0x149 .equiv SFX_14A, 0x14a .equiv SFX_14B, 0x14b .equiv SFX_14C, 0x14c .equiv SFX_14D, 0x14d .equiv SFX_14E, 0x14e .equiv SFX_14F, 0x14f .equiv SFX_150, 0x150 .equiv SFX_151, 0x151 .equiv SFX_NEAR_PORTAL, 0x152 .equiv SFX_153, 0x153 .equiv SFX_154, 0x154 .equiv SFX_155, 0x155 .equiv SFX_156, 0x156 .equiv SFX_157, 0x157 .equiv SFX_158, 0x158 .equiv SFX_159, 0x159 .equiv SFX_15A, 0x15a .equiv SFX_15B, 0x15b .equiv SFX_15C, 0x15c .equiv SFX_15D, 0x15d .equiv SFX_15E, 0x15e .equiv SFX_15F, 0x15f .equiv SFX_160, 0x160 .equiv SFX_161, 0x161 .equiv SFX_162, 0x162 .equiv SFX_163, 0x163 .equiv SFX_164, 0x164 .equiv SFX_165, 0x165 .equiv SFX_166, 0x166 .equiv SFX_167, 0x167 .equiv SFX_168, 0x168 .equiv SFX_169, 0x169 .equiv SFX_16A, 0x16a .equiv SFX_16B, 0x16b .equiv SFX_16C, 0x16c .equiv SFX_16D, 0x16d .equiv SFX_16E, 0x16e .equiv SFX_PLY_SHRINKING, 0x16f .equiv SFX_PLY_GROW, 0x170 .equiv SFX_171, 0x171 .equiv SFX_172, 0x172 .equiv SFX_EZLO_UI, 0x173 .equiv SFX_174, 0x174 .equiv SFX_175, 0x175 .equiv SFX_176, 0x176 .equiv SFX_177, 0x177 .equiv SFX_178, 0x178 .equiv SFX_179, 0x179 .equiv SFX_17A, 0x17a .equiv SFX_LAVA_TILE_STEP, 0x17b .equiv SFX_LAVA_TILE_WOBBLE, 0x17c .equiv SFX_LAVA_TILE_SINK, 0x17d .equiv SFX_LAVA_TILE_FLIP, 0x17e .equiv SFX_LAVA_TILE_LAND, 0x17f .equiv SFX_180, 0x180 .equiv SFX_181, 0x181 .equiv SFX_182, 0x182 .equiv SFX_183, 0x183 .equiv SFX_184, 0x184 .equiv SFX_185, 0x185 .equiv SFX_186, 0x186 .equiv SFX_STAIRS_ASCEND, 0x187 .equiv SFX_STAIRS_DESCEND, 0x188 .equiv SFX_189, 0x189 .equiv SFX_18A, 0x18a .equiv SFX_18B, 0x18b .equiv SFX_18C, 0x18c .equiv SFX_18D, 0x18d .equiv SFX_18E, 0x18e .equiv SFX_18F, 0x18f .equiv SFX_190, 0x190 .equiv SFX_191, 0x191 .equiv SFX_192, 0x192 .equiv SFX_193, 0x193 .equiv SFX_194, 0x194 .equiv SFX_195, 0x195 .equiv SFX_196, 0x196 .equiv SFX_197, 0x197 .equiv SFX_198, 0x198 .equiv SFX_199, 0x199 .equiv SFX_19A, 0x19a .equiv SFX_19B, 0x19b .equiv SFX_19C, 0x19c .equiv SFX_19D, 0x19d .equiv SFX_19E, 0x19e .equiv SFX_19F, 0x19f .equiv SFX_1A0, 0x1a0 .equiv SFX_1A1, 0x1a1 .equiv SFX_1A2, 0x1a2 .equiv SFX_1A3, 0x1a3 .equiv SFX_1A4, 0x1a4 .equiv SFX_1A5, 0x1a5 .equiv SFX_1A6, 0x1a6 .equiv SFX_1A7, 0x1a7 .equiv SFX_1A8, 0x1a8 .equiv SFX_1A9, 0x1a9 .equiv SFX_1AA, 0x1aa .equiv SFX_1AB, 0x1ab .equiv SFX_1AC, 0x1ac .equiv SFX_1AD, 0x1ad .equiv SFX_1AE, 0x1ae .equiv SFX_1AF, 0x1af .equiv SFX_1B0, 0x1b0 .equiv SFX_ICE_BLOCK_SLIDE, 0x1b1 .equiv SFX_ICE_BLOCK_STOP, 0x1b2 .equiv SFX_ICE_BLOCK_MELT, 0x1b3 .equiv SFX_1B4, 0x1b4 .equiv SFX_1B5, 0x1b5 .equiv SFX_1B6, 0x1b6 .equiv SFX_VO_GORON1, 0x1b7 .equiv SFX_VO_GORON2, 0x1b8 .equiv SFX_VO_GORON3, 0x1b9 .equiv SFX_VO_GORON4, 0x1ba .equiv SFX_EM_DEKUSCRUB_HIT, 0x1bb .equiv SFX_1BC, 0x1bc .equiv SFX_1BD, 0x1bd .equiv SFX_1BE, 0x1be .equiv SFX_1BF, 0x1bf .equiv SFX_1C0, 0x1c0 .equiv SFX_1C1, 0x1c1 .equiv SFX_1C2, 0x1c2 .equiv SFX_1C3, 0x1c3 .equiv SFX_1C4, 0x1c4 .equiv SFX_1C5, 0x1c5 .equiv SFX_1C6, 0x1c6 .equiv SFX_1C7, 0x1c7 .equiv SFX_1C8, 0x1c8 .equiv SFX_1C9, 0x1c9 .equiv SFX_1CA, 0x1ca .equiv SFX_1CB, 0x1cb .equiv SFX_1CC, 0x1cc .equiv SFX_ELEMENT_PLACE, 0x1cd .equiv SFX_ELEMENT_FLOAT, 0x1ce .equiv SFX_ELEMENT_CHARGE, 0x1cf .equiv SFX_1D0, 0x1d0 .equiv SFX_ELEMENT_INFUSE, 0x1d1 .equiv SFX_1D2, 0x1d2 .equiv SFX_1D3, 0x1d3 .equiv SFX_1D4, 0x1d4 .equiv SFX_1D5, 0x1d5 .equiv SFX_VO_CUCCO1, 0x1d6 .equiv SFX_VO_CUCCO2, 0x1d7 .equiv SFX_VO_CUCCO3, 0x1d8 .equiv SFX_VO_CUCCO4, 0x1d9 .equiv SFX_VO_CUCCO5, 0x1da .equiv SFX_1DB, 0x1db .equiv SFX_1DC, 0x1dc .equiv SFX_1DD, 0x1dd .equiv SFX_1DE, 0x1de .equiv SFX_1DF, 0x1df .equiv SFX_1E0, 0x1e0 .equiv SFX_1E1, 0x1e1 .equiv SFX_1E2, 0x1e2 .equiv SFX_1E3, 0x1e3 .equiv SFX_1E4, 0x1e4 .equiv SFX_1E5, 0x1e5 .equiv SFX_1E6, 0x1e6 .equiv SFX_1E7, 0x1e7 .equiv SFX_1E8, 0x1e8 .equiv SFX_1E9, 0x1e9 .equiv SFX_1EA, 0x1ea .equiv SFX_1EB, 0x1eb .equiv SFX_1EC, 0x1ec .equiv SFX_1ED, 0x1ed .equiv SFX_1EE, 0x1ee .equiv SFX_1EF, 0x1ef .equiv SFX_1F0, 0x1f0 .equiv SFX_1F1, 0x1f1 .equiv SFX_1F2, 0x1f2 .equiv SFX_1F3, 0x1f3 .equiv SFX_1F4, 0x1f4 .equiv SFX_1F5, 0x1f5 .equiv SFX_1F6, 0x1f6 .equiv SFX_1F7, 0x1f7 .equiv SFX_1F8, 0x1f8 .equiv SFX_1F9, 0x1f9 .equiv SFX_1FA, 0x1fa .equiv SFX_1FB, 0x1fb .equiv SFX_1FC, 0x1fc .equiv SFX_1FD, 0x1fd .equiv SFX_1FE, 0x1fe .equiv SFX_1FF, 0x1ff .equiv SFX_200, 0x200 .equiv SFX_201, 0x201 .equiv SFX_202, 0x202 .equiv SFX_203, 0x203 .equiv SFX_204, 0x204 .equiv SFX_205, 0x205 .equiv SFX_206, 0x206 .equiv SFX_207, 0x207 .equiv SFX_208, 0x208 .equiv SFX_209, 0x209 .equiv SFX_20A, 0x20a .equiv SFX_20B, 0x20b .equiv SFX_20C, 0x20c .equiv SFX_20D, 0x20d .equiv SFX_20E, 0x20e .equiv SFX_20F, 0x20f .equiv SFX_210, 0x210 .equiv SFX_211, 0x211 .equiv SFX_212, 0x212 .equiv SFX_213, 0x213 .equiv SFX_214, 0x214 .equiv SFX_215, 0x215 .equiv SFX_216, 0x216 .equiv SFX_217, 0x217 .equiv SFX_218, 0x218 .equiv SFX_219, 0x219 .equiv SFX_21A, 0x21a .equiv SFX_21B, 0x21b .equiv SFX_21C, 0x21c .equiv SFX_21D, 0x21d .equiv SFX_21E, 0x21e .equiv SFX_21F, 0x21f .equiv SFX_220, 0x220 .equiv SFX_221, 0x221 .equiv SONG_STOP_ALL, 0x80010000 .equiv SONG_MUTE, 0x80020000 .equiv SONG_PLAY_VOL_RESET_ALL, 0x80030000 .equiv SONG_VSYNC_OFF, 0x80040000 .equiv SONG_STOP, 0x80050000 .equiv SONG_VSYNC_ON, 0x80060000 .equiv SONG_CONTINUE, 0x80070000 .equiv SONG_VOL_FADE_OUT, 0x80080000 .equiv SONG_FADE_IN, 0x80090000 .equiv SONG_FADE_IN_CONTINUE, 0x800a0000 .equiv SONG_PLAY_VOL_RESET, 0x800b0000 .equiv SONG_PLAY_TEMPO_CONTROL, 0x800c0000 .equiv SONG_FADE_OUT_BGM, 0x800d0000 .equiv SONG_FADE_IN_BGM, 0x800e0000 .equiv SONG_INIT, 0x800f0000 .equiv SONG_STOP_BGM, 0x80100000 .equiv SONG_BGM_0, 0x80110000