@ Intro Assembly Player gets Sword SCRIPT_START script_PlayerGetSword SetInventoryValue 0x0001, 0x0001 CallWithArg PutItemAnySlot, 0x00000001 PlaySound SFX_109 CallWithArg SetPlayerAnimation2, 0x0000045f Call WaitForPlayerFrameHiBit MessageFromTargetPos 0x0501, 0x000e WaitUntilTextboxCloses SetSyncFlag 0x00000020 Call SetPlayerActionNormal SCRIPT_END .2byte 0x0000