@ Intro Hyrule Town Pina SCRIPT_START script_PinaIntro BeginBlock SetAnimationState 0x0004 SetAnimation 0x0000 _0807E9D4 DoPostScriptAction 0x000a Call SetPriorityMessage EndBlock script_0800F6A0: CheckEntityInteractType JumpIfNot script_0800F6A0 SetPlayerIdle FacePlayer CallWithArg sub_0807F3D8, 0x00000004 .ifdef JP CheckLocalFlag 0x00ca .else .ifdef EU CheckLocalFlag 0x00ca .else .ifdef DEMO_JP CheckLocalFlag 0x00ca @ TODO deduplicate .else CheckLocalFlag 0x00cd .endif .endif .endif JumpIf script_0800F6C4 MessageNoOverlap 0x2512 Jump script_0800F6C8 script_0800F6C4: MessageNoOverlap 0x251f script_0800F6C8: WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl CallWithArg sub_0807F3D8, 0x00000000 Jump script_0800F6A0 .2byte 0x0000