@ Graveyard Dampe in house SCRIPT_START script_DampeInside CheckEntityInteractType JumpIfNot script_080095DE SetPlayerIdle FacePlayer DoPostScriptAction 0x0001 Call sub_0806BE84 WaitUntilTextboxCloses JumpIfNot script_08009622 PlaySound SFX_109 _0807F088 0x003c MessageFromTarget 0x053c WaitPlayerGetItem WaitUntilTextboxCloses SetInventoryValue 0x003c, 0x0001 script_08009622: EnablePlayerControl DoPostScriptAction 0x0000 Jump script_080095DE