#ifndef GUARD_GBA_TYPES_H #define GUARD_GBA_TYPES_H #include typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef uint64_t u64; typedef int8_t s8; typedef int16_t s16; typedef int32_t s32; typedef int64_t s64; typedef volatile u8 vu8; typedef volatile u16 vu16; typedef volatile u32 vu32; typedef volatile u64 vu64; typedef volatile s8 vs8; typedef volatile s16 vs16; typedef volatile s32 vs32; typedef volatile s64 vs64; typedef float f32; typedef double f64; typedef u8 bool8; typedef u16 bool16; typedef u32 bool32; struct BgCnt { u16 priority:2; u16 charBaseBlock:2; u16 dummy:2; u16 mosaic:1; u16 palettes:1; u16 screenBaseBlock:5; u16 areaOverflowMode:1; u16 screenSize:2; }; typedef volatile struct BgCnt vBgCnt; struct PlttData { u16 r:5; // red u16 g:5; // green u16 b:5; // blue u16 unused_15:1; }; struct OamData { /*0x00*/ u32 y:8; /*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4 u32 objMode:2; // 0x4, 0x8 -> 0xC u32 mosaic:1; // 0x10 u32 bpp:1; // 0x20 u32 shape:2; // 0x40, 0x80 -> 0xC0 /*0x02*/ u32 x:9; u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode u32 size:2; // 0x4000, 0x8000 -> 0xC000 /*0x04*/ u16 tileNum:10; // 0x3FF u16 priority:2; // 0x400, 0x800 -> 0xC00 u16 paletteNum:4; /*0x06*/ u16 affineParam; }; #define ST_OAM_HFLIP 0x08 #define ST_OAM_VFLIP 0x10 #define ST_OAM_MNUM_FLIP_MASK 0x18 #define ST_OAM_OBJ_NORMAL 0 #define ST_OAM_OBJ_BLEND 1 #define ST_OAM_OBJ_WINDOW 2 #define ST_OAM_AFFINE_OFF 0 #define ST_OAM_AFFINE_NORMAL 1 #define ST_OAM_AFFINE_ERASE 2 #define ST_OAM_AFFINE_DOUBLE 3 #define ST_OAM_AFFINE_ON_MASK 1 #define ST_OAM_AFFINE_DOUBLE_MASK 2 #define ST_OAM_4BPP 0 #define ST_OAM_8BPP 1 #define ST_OAM_SQUARE 0 #define ST_OAM_H_RECTANGLE 1 #define ST_OAM_V_RECTANGLE 2 #define ST_OAM_SIZE_0 0 #define ST_OAM_SIZE_1 1 #define ST_OAM_SIZE_2 2 #define ST_OAM_SIZE_3 3 #define SPRITE_SIZE_8x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_SQUARE)) #define SPRITE_SIZE_16x16 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_SQUARE)) #define SPRITE_SIZE_32x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_SQUARE)) #define SPRITE_SIZE_64x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_SQUARE)) #define SPRITE_SIZE_16x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_H_RECTANGLE)) #define SPRITE_SIZE_32x8 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_H_RECTANGLE)) #define SPRITE_SIZE_32x16 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_H_RECTANGLE)) #define SPRITE_SIZE_64x32 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_H_RECTANGLE)) #define SPRITE_SIZE_8x16 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_V_RECTANGLE)) #define SPRITE_SIZE_8x32 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_V_RECTANGLE)) #define SPRITE_SIZE_16x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_V_RECTANGLE)) #define SPRITE_SIZE_32x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_V_RECTANGLE)) #define SPRITE_SIZE(dim) ((SPRITE_SIZE_##dim >> 2) & 0x03) #define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0x03) struct BgAffineSrcData { s32 texX; s32 texY; s16 scrX; s16 scrY; s16 sx; s16 sy; u16 alpha; }; struct BgAffineDstData { s16 pa; s16 pb; s16 pc; s16 pd; s32 dx; s32 dy; }; struct ObjAffineSrcData { s16 xScale; s16 yScale; u16 rotation; }; // Normal SIO Control Structure struct SioNormalCnt { u16 sck_I_O:1; // Clock I/O Select u16 sck:1; // Internal Clock Select u16 ackRecv:1; // Transfer Enable Flag Receive u16 ackSend:1; // Transfer Enable Flag Send u16 unused_6_4:3; u16 enable:1; // SIO Enable u16 unused_11_8:4; u16 mode:2; // Communication Mode Select u16 ifEnable:1; // Interrupt Request Enable u16 unused_15:1; u8 data; // Data u8 unused_31_24; }; #define ST_SIO_8BIT_MODE 0 // Normal 8-bit communication mode #define ST_SIO_32BIT_MODE 1 // Normal 32-bit communication mode #define ST_SIO_SCK_OUT 0 // Select external clock #define ST_SIO_SCK_IN 1 // Select internal clock #define ST_SIO_IN_SCK_256K 0 // Select internal clock 256KHz #define ST_SIO_IN_SCK_2M 1 // Select 2MHz // Multi-player SIO Control Structure struct SioMultiCnt { u16 baudRate:2; // baud rate u16 si:1; // SI terminal u16 sd:1; // SD terminal u16 id:2; // ID u16 error:1; // error flag u16 enable:1; // SIO enable u16 unused_11_8:4; u16 mode:2; // communication mode (should equal 2) u16 ifEnable:1; // IRQ enable u16 unused_15:1; u16 data; // data }; #define ST_SIO_MULTI_MODE 2 // Multi-play communication mode #define ST_SIO_9600_BPS 0 // Baud rate 9600 bps #define ST_SIO_38400_BPS 1 // 38400 bps #define ST_SIO_57600_BPS 2 // 57600 bps #define ST_SIO_115200_BPS 3 // 115200 bps #define ST_SIO_MULTI_PARENT 1 // Multi-play communication Connect master #define ST_SIO_MULTI_CHILD 0 // Connect slave // UART - SIO Control Structure struct SioUartCnt { u16 baudRate:2; // Baud Rate u16 ctsEnable:1; // Send Signal Enable u16 paritySelect:1; // Parity Even/Odd u16 transDataFull:1; // Transmit Data Full u16 recvDataEmpty:1; // Receive Data Empty u16 error:1; // Error Detect u16 length:1; // Data Length u16 fifoEnable:1; // FIFO Enable u16 parityEnable:1; // Parity Enable u16 transEnable:1; // Transmitter Enable u16 recvEnable:1; // Receiver Enable u16 mode:2; // Communication Mode Select u16 ifEnable:1; // Interrupt Request Enable u16 unused_15:1; u8 data; // Data u8 unused_31_24; }; #define ST_SIO_UART_MODE 3 // UART communication mode #define ST_SIO_UART_7BIT 0 // UART communication data length 7 bits #define ST_SIO_UART_8BIT 1 // 8 bits #define ST_SIO_PARITY_EVEN 0 // Even parity #define ST_SIO_PARITY_ODD 1 // Odd parity // JOY Bus Communication Control Structure struct JoyCnt { u8 ifReset:1; // JOY Bus Reset Interrupt Request u8 ifRecv:1; // JOY Bus Received Interrupt Request u8 ifSend:1; // JOY Bus Sent Interrupt Request u8 unused_5_3:3; u8 ifEnable:1; // Interrupt Request Enable u8 unused_7:1; }; // JOY Bus Communication Status Structure struct JoyStat { u8 unused_0:1; u8 recv:1; // Receive Status u8 unused_2:1; u8 send:1; // Send Status u8 flags:2; // General Flag u8 unused_7_6:2; }; // General Input/Output Control Structure struct RCnt { u8 sc:1; // Data u8 sd:1; u8 si:1; u8 so:1; u8 sc_i_o:1; // I/O Select u8 sd_i_o:1; u8 si_i_o:1; u8 so_i_o:1; u8 ifEnable:1; // Interrupt Request Enable u8 unused_13_9:5; u8 sioModeMaster:2; // SIO Mode Master }; #define ST_R_SIO_MASTER_MODE 0 // SIO master mode #define ST_R_DIRECT_MODE 2 // General input/output communication mode #define ST_R_JOY_MODE 3 // JOY communication mode #define ST_R_IN 0 // Select input #define ST_R_OUT 1 // Select output #endif // GUARD_GBA_TYPES_H