.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start Object8A Object8A: @ 0x0809ADB4 push {lr} ldr r2, _0809ADC8 @ =gUnk_08123D4C ldrb r1, [r0, #0xc] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0809ADC8: .4byte gUnk_08123D4C thumb_func_start sub_0809ADCC sub_0809ADCC: @ 0x0809ADCC push {r4, r5, r6, r7, lr} adds r4, r0, #0 movs r0, #0x2e ldrsh r1, [r4, r0] ldr r2, _0809AE14 @ =gRoomControls ldrh r0, [r2, #6] subs r1, r1, r0 asrs r1, r1, #4 movs r3, #0x3f ands r1, r3 movs r5, #0x32 ldrsh r0, [r4, r5] ldrh r2, [r2, #8] subs r0, r0, r2 asrs r0, r0, #4 ands r0, r3 lsls r0, r0, #6 orrs r1, r0 adds r5, r4, #0 adds r5, #0x80 strh r1, [r5] adds r0, r4, #0 adds r0, #0x38 ldrb r7, [r0] adds r0, r4, #0 bl UpdateSpriteOrderAndFlip ldrb r0, [r4, #0xa] cmp r0, #1 beq _0809AEBC cmp r0, #1 bgt _0809AE18 cmp r0, #0 beq _0809AE1E b _0809AF46 .align 2, 0 _0809AE14: .4byte gRoomControls _0809AE18: cmp r0, #2 beq _0809AF10 b _0809AF46 _0809AE1E: movs r0, #2 strb r0, [r4, #0xc] adds r2, r4, #0 adds r2, #0x29 ldrb r1, [r2] subs r0, #0xa ands r0, r1 movs r1, #6 orrs r0, r1 strb r0, [r2] ldrh r5, [r5] subs r6, r5, #1 ldr r4, _0809AEB8 @ =0x00004022 adds r0, r4, #0 adds r1, r6, #0 adds r2, r7, #0 bl SetTile adds r0, r4, #0 adds r1, r5, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #1 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 adds r1, #0x3f adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 adds r1, #0x40 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 adds r1, #0x41 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r4, #0x1b adds r1, r5, #0 subs r1, #0x41 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 subs r1, #0x40 adds r0, r4, #0 adds r2, r7, #0 bl SetTile subs r4, #0x17 adds r1, r5, #0 subs r1, #0x3f adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 subs r1, #0x81 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 subs r1, #0x80 adds r0, r4, #0 b _0809AF04 .align 2, 0 _0809AEB8: .4byte 0x00004022 _0809AEBC: strb r0, [r4, #0xc] ldrh r6, [r5] ldr r4, _0809AEF4 @ =0x00004022 adds r0, r4, #0 adds r1, r6, #0 adds r2, r7, #0 bl SetTile adds r1, r6, #0 adds r1, #0x40 adds r0, r4, #0 adds r2, r7, #0 bl SetTile ldr r0, _0809AEF8 @ =0x00004025 adds r1, r6, #0 adds r1, #0x41 adds r2, r7, #0 bl SetTile movs r0, #0x4f bl CheckLocalFlag cmp r0, #0 bne _0809AF00 ldr r0, _0809AEFC @ =0x0000402F b _0809AF02 .align 2, 0 _0809AEF4: .4byte 0x00004022 _0809AEF8: .4byte 0x00004025 _0809AEFC: .4byte 0x0000402F _0809AF00: ldr r0, _0809AF0C @ =0x0000402D _0809AF02: adds r1, r6, #1 _0809AF04: adds r2, r7, #0 bl SetTile b _0809AF46 .align 2, 0 _0809AF0C: .4byte 0x0000402D _0809AF10: movs r0, #1 strb r0, [r4, #0xc] ldrh r5, [r5] adds r6, r5, #0 subs r6, #0x41 ldr r4, _0809AF48 @ =0x00004022 adds r0, r4, #0 adds r1, r6, #0 adds r2, r7, #0 bl SetTile adds r1, r5, #0 subs r1, #0x40 adds r0, r4, #0 adds r2, r7, #0 bl SetTile subs r1, r5, #1 adds r0, r4, #0 adds r2, r7, #0 bl SetTile adds r0, r4, #0 adds r1, r5, #0 adds r2, r7, #0 bl SetTile _0809AF46: pop {r4, r5, r6, r7, pc} .align 2, 0 _0809AF48: .4byte 0x00004022 thumb_func_start nullsub_535 nullsub_535: @ 0x0809AF4C bx lr .align 2, 0 thumb_func_start sub_0809AF50 sub_0809AF50: @ 0x0809AF50 push {lr} bl nullsub_2 pop {pc} thumb_func_start nullsub_2 nullsub_2: @ 0x0809AF58 bx lr .align 2, 0