.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_0805FF2C sub_0805FF2C: @ 0x0805FF2C push {r4, r5, r6, lr} adds r4, r0, #0 adds r5, r1, #0 ldr r0, [r5, #8] ldr r1, _0805FF60 @ =0xFFF00004 ands r1, r0 eors r0, r1 str r0, [r5, #8] cmp r1, #0 beq _0805FF94 movs r6, #0x80 lsls r6, r6, #0xd adds r3, r4, #0 adds r3, #0x80 _0805FF48: mvns r0, r1 adds r2, r0, #1 ands r2, r1 eors r1, r2 cmp r2, r6 beq _0805FF8C cmp r2, r6 bhi _0805FF64 cmp r2, #4 beq _0805FF76 b _0805FF90 .align 2, 0 _0805FF60: .4byte 0xFFF00004 _0805FF64: movs r0, #0x80 lsls r0, r0, #0xe cmp r2, r0 beq _0805FF7A movs r0, #0x80 lsls r0, r0, #0xf cmp r2, r0 beq _0805FF7E b _0805FF90 _0805FF76: movs r0, #9 b _0805FF8E _0805FF7A: movs r0, #0xa b _0805FF8E _0805FF7E: ldrb r0, [r4, #0x14] cmp r0, #2 bne _0805FF88 movs r0, #0xb b _0805FF8E _0805FF88: movs r0, #0xc b _0805FF8E _0805FF8C: movs r0, #8 _0805FF8E: strh r0, [r3] _0805FF90: cmp r1, #0 bne _0805FF48 _0805FF94: adds r0, r4, #0 adds r1, r5, #0 bl sub_0807DB98 pop {r4, r5, r6, pc} .align 2, 0 thumb_func_start Festari_Fusion Festari_Fusion: @ 0x0805FFA0 push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xc] cmp r0, #0 bne _0805FFCE adds r0, #1 strb r0, [r4, #0xc] ldrb r1, [r4, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 movs r1, #1 orrs r0, r1 strb r0, [r4, #0x18] adds r0, r4, #0 movs r1, #2 bl sub_0805E3A0 adds r0, r4, #0 movs r1, #8 bl InitAnimationForceUpdate b _0805FFD4 _0805FFCE: adds r0, r4, #0 bl UpdateAnimationSingleFrame _0805FFD4: pop {r4, pc} .align 2, 0