.PHONY: default all default: build all: eu jp usa demo_jp demo_usa MAKEFLAGS += --no-print-directory .PHONY: build eu jp usa demo_jp demo_usa custom build: GAME_VERSION ?=USA build: tools @$(MAKE) -f GBA.mk build GAME_VERSION=$(GAME_VERSION) eu: GAME_VERSION=EU jp: GAME_VERSION=JP usa: GAME_VERSION=USA demo_jp: GAME_VERSION=DEMO_JP demo_usa: GAME_VERSION=DEMO_USA eu jp usa demo_jp demo_usa: tools @$(MAKE) GAME_VERSION=$(GAME_VERSION) custom: tools @$(MAKE) GAME_VERSION=USA CUSTOM=1 .PHONY: extract_assets extract_assets: tools @$(MAKE) -f GBA.mk extract_assets .PHONY: tools tools: tools/bin tools/bin: mkdir -p tools/cmake-build cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=tools -S tools -B tools/cmake-build cmake --build tools/cmake-build -j --target install .PHONY: clean clean-tools clean: @$(MAKE) -f GBA.mk clean clean-tools: rm -rf tools/bin rm -rf tools/cmake-build