#ifndef SCREENTRANSITIONS_H #define SCREENTRANSITIONS_H #include "room.h" extern const ScreenTransitionData* const gWallMasterScreenTransitions[]; extern const ScreenTransitionData gUnk_0813AB58; extern const ScreenTransitionData gUnk_0813AB6C; extern const ScreenTransitionData gUnk_0813AB80; extern const ScreenTransitionData gUnk_0813AB94; extern const ScreenTransitionData gUnk_0813ABA8; extern const ScreenTransitionData gUnk_0813ABBC; extern const ScreenTransitionData gUnk_0813ABD0; extern const ScreenTransitionData gUnk_0813ABE4; extern const ScreenTransitionData gUnk_0813ABF8; extern const ScreenTransitionData gUnk_0813AC0C; extern const ScreenTransitionData gUnk_0813AC20; extern const ScreenTransitionData gUnk_0813AC34; extern const ScreenTransitionData gUnk_0813AC48; extern const ScreenTransitionData gUnk_0813AC5C; extern const ScreenTransitionData gUnk_0813AC70; extern const ScreenTransitionData gUnk_0813AC84; extern const ScreenTransitionData gUnk_0813AC98; extern const ScreenTransitionData gUnk_0813ACAC; extern const ScreenTransitionData gUnk_0813ACC0; extern const ScreenTransitionData gUnk_0813ACD4; extern const ScreenTransitionData gUnk_0813ACE8; extern const ScreenTransitionData gUnk_0813ACFC; extern const ScreenTransitionData gUnk_0813AD10; // w extern const ScreenTransitionData gUnk_0813AD24; // m extern const ScreenTransitionData gUnk_0813AD38; // l extern const ScreenTransitionData gUnk_0813AD4C; extern const ScreenTransitionData gUnk_0813AD60; extern const ScreenTransitionData gUnk_0813AD74; extern const ScreenTransitionData gUnk_0813AD88[]; extern const ScreenTransitionData gUnk_0813ADEC[]; #endif // SCREENTRANSITIONS_H