#ifndef FLAGS_H #define FLAGS_H #include "global.h" u32 CheckFlags(u32); u32 CheckGlobalFlag(u32); u32 CheckGlobalFlags(u32, u32); extern u32 CheckLocalFlag(u32); extern u32 CheckLocalFlagByOffset(u32, u32); u32 CheckLocalFlags(u32, u32); u32 CheckLocalFlagsByOffset(u32, u32, u32); u32 CheckRoomFlag(u32); u32 CheckRoomFlags(u32, u32); void ClearFlag(u32); void ClearGlobalFlag(u32); void ClearLocalFlag(u32); void ClearLocalFlagByOffset(u32, u32); void ClearRoomFlag(u32); void SetFlag(u32); void SetGlobalFlag(u32); void SetLocalFlag(u32); void SetLocalFlagByOffset(u32, u32); void SetRoomFlag(u32); extern u32 gGlobalFlags; extern u32 gRoomFlags; enum { FLAG_NONE, /*0x01*/ LV0_CLEAR, /* */ /*0x02*/ LV1_CLEAR, /* */ /*0x03*/ LV2_CLEAR, /* */ /*0x04*/ LV3_CLEAR, /* */ /*0x05*/ LV4_CLEAR, /* */ /*0x06*/ LV5_CLEAR, /* */ /*0x07*/ LV6_CLEAR, /* */ /*0x08*/ LV7_CLEAR, /* */ /*0x09*/ LV8_CLEAR, /* */ /*0x0a*/ MACHI_SET_1, /* Defeated Big Green Chuchu */ /*0x0b*/ MACHI_SET_2, /* Defeated Gleerok */ /*0x0c*/ MACHI_SET_3, /* */ /*0x0d*/ MACHI_SET_4, /* Defeated Big Octorok */ /*0x0e*/ MACHI_SET_5, /* Defeated Gyorg Pair */ /*0x0f*/ MACHI_SET_6, /* */ /*0x10*/ MACHI_SET_7, /* */ /*0x11*/ MACHI_SET_8, /* */ /*0x12*/ MACHI_MACHIHOKORI, /* Sucked dust from carpet */ /*0x13*/ START, /* Met Zelda */ /*0x14*/ EZERO_1ST, /* Met Ezlo */ /*0x15*/ TABIDACHI, /* Talked to Daltus and Smith */ /*0x16*/ LV1TARU, /* */ /*0x17*/ LV1TARU_OPEN, /* Sucked barrel web */ /*0x18*/ TATEKAKE_HOUSE, /* Red house complete */ /*0x19*/ TATEKAKE_TOCHU, /* Red house frame */ /*0x1a*/ WATERBEAN_OUT, /* Holding bean */ /*0x1b*/ WATERBEAN_PUT, /* Threw bean in hole */ /*0x1c*/ ZELDA_CHASE, /* Enter town festival */ /*0x1d*/ INLOCK, /* Gave key to Talon */ /*0x1e*/ DASHBOOTS, /* Read Castor Wilds sign */ /*0x1f*/ LEFT_DOOR_OPEN, /* Spoke to Dr. Left */ /*0x20*/ HAKA_KEY_LOST, /* Graveyard key stolen */ /*0x21*/ HAKA_KEY_FOUND, /* Graveyard key obtained back */ /*0x22*/ ENTRANCE_OK, /* */ /*0x23*/ TATSUMAKI, /* */ /*0x24*/ KUMOTATSUMAKI, /* Vortex spawned */ /*0x25*/ KAITENGIRI, /* */ /*0x26*/ DAIKAITENGIRI, /* */ /*0x27*/ GATOTSU, /* */ /*0x28*/ KABUTOWARI, /* */ /*0x29*/ MIZUKAKI_START, /* Spoke to Lake Hylia Minish */ /*0x2a*/ MIZUKAKI_HARIFALL, /* Library book falling */ /*0x2b*/ RENTED_HOUSE_DIN, /* Din moves to blue house */ /*0x2c*/ RENTED_HOUSE_NAYRU, /* Nayru moves to blue house */ /*0x2d*/ RENTED_HOUSE_FARORE, /* Farore moves to blue house */ /*0x2e*/ NEW_HOUSE_DIN, /* Din moves to red house */ /*0x2f*/ NEW_HOUSE_NAYRU, /* Nayru moves to red house */ /*0x30*/ NEW_HOUSE_FARORE, /* Farore moves to red house */ /*0x31*/ OUGONTEKI_A, /* Golden Octorok defeated */ /*0x32*/ OUGONTEKI_B, /* Golden Tektite defeated */ /*0x33*/ OUGONTEKI_C, /* Golden Rope defeated */ /*0x34*/ OUGONTEKI_D, /* Golden Rope defeated */ /*0x35*/ OUGONTEKI_E, /* Golden Rope defeated */ /*0x36*/ OUGONTEKI_F, /* Golden Tektite defeated */ /*0x37*/ OUGONTEKI_G, /* Golden Tektite defeated */ /*0x38*/ OUGONTEKI_H, /* Golden Octorok defeated */ /*0x39*/ OUGONTEKI_I, /* Golden Octorok defeated */ /*0x3a*/ KAKERA_COMPLETE, /* All fusions complete */ /*0x3b*/ DRUG_1, /* Yellow pico bloomed */ /*0x3c*/ DRUG_2, /* Blue pico bloomed */ /*0x3d*/ DRUG_3, /* Orange pico bloomed */ /*0x3e*/ GORON_KAKERA_LV2, /* Goron merchant restock 1 */ /*0x3f*/ GORON_KAKERA_LV3, /* Goron merchant restock 2 */ /*0x40*/ GORON_KAKERA_LV4, /* Goron merchant restock 3 */ /*0x41*/ GORON_KAKERA_LV5, /* Goron merchant restock 4 */ /*0x42*/ GORON_KAKERA_L, /* Red kinstone sold out */ /*0x43*/ GORON_KAKERA_M, /* Blue kinstone sold out */ /*0x44*/ GORON_KAKERA_R, /* Green kinstone sold out */ /*0x45*/ CHIKATSURO_SHUTTER, /* Castle basement door open */ /*0x46*/ ENTRANCE_USED, /* */ /*0x47*/ GOMAN_RENTED_HOUSE, /* Spoke to Gorman blue house */ /*0x48*/ GOMAN_NEW_HOUSE, /* Spoke to Gorman red house */ /*0x49*/ OUTDOOR, /* Exited Link's house */ /*0x4a*/ POWERGLOVE_HINT, /* Spoke to Dr. Left Minish */ /*0x4b*/ ANJU_LV_BIT0, /* Cucco game 1 bit */ /*0x4c*/ ANJU_LV_BIT1, /* Cucco game 2 bit */ /*0x4d*/ ANJU_LV_BIT2, /* Cucco game 4 bit */ /*0x4e*/ ANJU_LV_BIT3, /* Cucco game 8 bit */ /*0x4f*/ ANJU_HEART, /* Cucco heart piece */ /*0x50*/ MAROYA_WAKEUP, /* */ /*0x51*/ ENDING, /* Vaati's wrath defeated */ /*0x52*/ WARP_1ST, /* Wind ocarina unlocked */ /*0x53*/ WARP_MONUMENT, /* First windcrest discovered */ /*0x54*/ DRUG_COUNT, /* Pico bloom minish items */ /*0x55*/ GAMECLEAR, /* Watched end cutscene */ /*0x56*/ WHITE_SWORD_END, /* Exit mines with white sword */ /*0x57*/ SOUGEN_06_HASHIGO, /* Boomerang cave ladder */ /*0x58*/ WARP_EVENT_END, /* Wind tribe tower state */ /*0x59*/ FIGURE_ALLCOMP, /* Obtained Carlov Medal */ /*0x5a*/ AKINDO_BOTTLE_SELL, /* Bought bottle from scrub */ /*0x5b*/ BIN_DOGFOOD, /* */ /*0x5c*/ TINGLE_TALK1ST, /* Spoke to Tingle */ /*0x5d*/ SEIIKI_BGM, /* Elemental sanctuary BGM */ /*0x5e*/ ENTRANCE_0, /* Trunk entrance cutscene */ /*0x5f*/ ENTRANCE_1, /* Rock entrance cutscene */ /*0x60*/ ENTRANCE_2, /* Pot entrance cutscene */ /*0x61*/ MIZUKAKI_NECHAN, /* Spoke to librarian */ /*0x62*/ MAZE_CLEAR, /* Cleared Castle maze */ /*0x63*/ TINY_ENTRANCE, /* Ezlo described entrances */ /*0x64*/ CASTLE_BGM, /* Castle intro BGM */ }; #endif