@ DHC King Daltus stone SCRIPT_START script_KingDaltusStone BeginBlock SetAnimationState 0x0004 DoPostScriptAction 0x000a CheckLocalFlag 0x0071 JumpIf script_0800E3E8 CheckLocalFlag 0x0096 JumpIf script_0800E3BE SetAnimation 0x000c CallWithArg sub_0807F8E8, 0x00000000 EndBlock script_0800E37A: CheckRoomFlag 0x0000 JumpIfNot script_0800E37A SetPlayerIdle Wait 0x001e DoPostScriptAction 0x0010 PlaySound SFX_1C9 SetAnimation 0x000d Wait 0x003c PlaySound SFX_1CA DoPostScriptAction 0x0010 Wait 0x001e PlaySound SFX_SECRET Wait 0x0078 DoPostScriptAction 0x0004 Wait 0x001e DoPostScriptAction 0x0000 FacePlayer SetLocalFlag 0x0096 script_0800E3BE: DoPostScriptAction 0x0000 _0807E9D4 EnablePlayerControl EndBlock script_0800E3C8: CheckEntityInteractType JumpIfNot script_0800E3C8 SetPlayerIdle FacePlayer MessageNoOverlap 0x240c WaitUntilTextboxCloses Wait 0x000f GivePlayerItem 0x0053 WaitPlayerGetItem SetLocalFlag 0x0071 EnablePlayerControl script_0800E3E8: _0807E9D4 EnablePlayerControl EndBlock script_0800E3EE: CheckEntityInteractType JumpIfNot script_0800E3EE SetPlayerIdle FacePlayer MessageNoOverlap 0x240d WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_0800E3EE