#include "global.h" #include "entity.h" #include "functions.h" // extern void DmaZero(void*, u32); typedef struct { u16 unk0; u16 filler2[32]; u16 unk66; } struct_0300110C; extern struct_0300110C gUnk_0300110C; void sub_080300AC(void) { _DmaZero(&gUnk_0300110C.unk0, 0x44); gUnk_0300110C.unk66 = 0xff; } void sub_080300C4(void) { if (gScreenTransition.field_0xae == 0xff) { gScreenTransition.field_0xac = 0; _DmaZero(&gScreenTransition.field_0x4c[32], 0x40); } }