.include "asm/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gUnk_080D06E0:: @ 080D06E0 .4byte sub_0803E538 .4byte sub_0803E550 .4byte sub_0803E560 .4byte sub_0803E570 .4byte sub_08001242 .4byte nullsub_20 gUnk_080D06F8:: @ 080D06F8 .4byte sub_0803E580 .4byte sub_0803E5E8 .4byte sub_0803E61C .4byte sub_0803E66C .4byte sub_0803E6B4 .4byte sub_0803E6E0 .4byte sub_0803E71C .4byte sub_0803E75C .4byte sub_0803E7B4 .4byte sub_0803E7CC .4byte sub_0803E818 gUnk_080D0724:: @ 080D0724 .incbin "ballChainSoldier/gUnk_080D0724.bin" gUnk_080D0728:: @ 080D0728 .incbin "ballChainSoldier/gUnk_080D0728.bin" gUnk_080D0730:: @ 080D0730 .incbin "ballChainSoldier/gUnk_080D0730.bin" gSpriteAnimations_BallChainSoldier_3:: @ 080D0738 .include "animations/gSpriteAnimations_BallChainSoldier_3.s" gSpriteAnimations_BallChainSoldier_2:: @ 080D073C .include "animations/gSpriteAnimations_BallChainSoldier_2.s" gSpriteAnimations_BallChainSoldier_1:: @ 080D0740 .include "animations/gSpriteAnimations_BallChainSoldier_1.s"