.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_08065534 sub_08065534: @ 0x08065534 push {lr} adds r2, r0, #0 ldrb r1, [r2, #0x10] movs r0, #2 ands r0, r1 cmp r0, #0 beq _08065558 ldr r0, _08065554 @ =gUnk_0810FEC4 ldrb r1, [r2, #0xc] lsls r1, r1, #2 adds r1, r1, r0 ldr r1, [r1] adds r0, r2, #0 bl _call_via_r1 b _08065568 .align 2, 0 _08065554: .4byte gUnk_0810FEC4 _08065558: ldr r0, _0806556C @ =gUnk_0810FEBC ldrb r1, [r2, #0xc] lsls r1, r1, #2 adds r1, r1, r0 ldr r1, [r1] adds r0, r2, #0 bl _call_via_r1 _08065568: pop {pc} .align 2, 0 _0806556C: .4byte gUnk_0810FEBC thumb_func_start sub_08065570 sub_08065570: @ 0x08065570 push {r4, lr} adds r4, r0, #0 ldr r1, _08065598 @ =gUnk_0810FEB0 bl sub_0806FDEC cmp r0, #0 beq _08065596 adds r0, r4, #0 movs r1, #0 bl UpdateSprite adds r0, r4, #0 bl sub_08078778 movs r0, #1 strb r0, [r4, #0xc] strb r0, [r4, #0xf] movs r0, #2 strb r0, [r4, #0x14] _08065596: pop {r4, pc} .align 2, 0 _08065598: .4byte gUnk_0810FEB0 thumb_func_start sub_0806559C sub_0806559C: @ 0x0806559C push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xe] adds r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 lsrs r0, r0, #0x18 cmp r0, #8 bls _080655D0 movs r0, #0 strb r0, [r4, #0xe] adds r0, r4, #0 movs r1, #0x20 movs r2, #0x20 bl sub_0806ED9C cmp r0, #0 bge _080655C6 ldrb r0, [r4, #0x14] adds r1, r0, #4 b _080655CA _080655C6: strb r0, [r4, #0x14] adds r1, r0, #0 _080655CA: adds r0, r4, #0 adds r0, #0x58 b _080655D6 _080655D0: adds r0, r4, #0 adds r0, #0x58 ldrb r1, [r0] _080655D6: ldrb r0, [r0] cmp r0, r1 beq _080655E4 adds r0, r4, #0 bl UpdateSprite b _080655EA _080655E4: adds r0, r4, #0 bl sub_08004274 _080655EA: adds r0, r4, #0 bl sub_0806ED78 adds r1, r4, #0 adds r1, #0x39 movs r0, #0 ldrsb r0, [r1, r0] cmp r0, #0 beq _08065604 movs r0, #0 strb r0, [r1] bl sub_080791D0 _08065604: pop {r4, pc} .align 2, 0 thumb_func_start sub_08065608 sub_08065608: @ 0x08065608 push {r4, lr} adds r4, r0, #0 ldr r1, _08065644 @ =gUnk_0810FEB0 bl sub_0806FDEC cmp r0, #0 beq _08065640 movs r2, #1 movs r0, #1 strb r0, [r4, #0xc] ldrb r1, [r4, #0x18] subs r0, #5 ands r0, r1 orrs r0, r2 strb r0, [r4, #0x18] adds r0, r4, #0 bl sub_0801E99C adds r1, r4, #0 adds r1, #0x68 strb r0, [r1] ldrb r1, [r1] adds r0, r4, #0 bl sub_08078784 adds r0, r4, #0 bl sub_0807DD50 _08065640: pop {r4, pc} .align 2, 0 _08065644: .4byte gUnk_0810FEB0 thumb_func_start sub_08065648 sub_08065648: @ 0x08065648 push {lr} adds r2, r0, #0 movs r0, #0x39 adds r0, r0, r2 mov ip, r0 ldrb r0, [r0] lsls r0, r0, #0x18 asrs r0, r0, #0x18 cmp r0, #2 bne _08065676 ldrb r0, [r2, #0xc] adds r3, r2, #0 adds r3, #0x69 movs r1, #0 strb r0, [r3] movs r0, #4 strb r0, [r2, #0xc] mov r0, ip strb r1, [r0] adds r0, r2, #0 bl sub_0806F118 b _0806567E _08065676: adds r0, r2, #0 movs r1, #0 bl sub_0807DD94 _0806567E: pop {pc} thumb_func_start sub_08065680 sub_08065680: @ 0x08065680 push {r4, lr} adds r4, r0, #0 bl UpdateFuseInteraction cmp r0, #0 beq _080656A0 adds r0, r4, #0 adds r0, #0x69 ldrb r0, [r0] strb r0, [r4, #0xc] adds r0, r4, #0 adds r0, #0x6a ldrb r1, [r0] adds r0, r4, #0 bl LoadAnimation _080656A0: pop {r4, pc} .align 2, 0 thumb_func_start sub_080656A4 sub_080656A4: @ 0x080656A4 push {r4, lr} adds r4, r0, #0 ldr r0, _080656D0 @ =gTextBox ldrb r1, [r0] movs r0, #0x7f ands r0, r1 cmp r0, #0 bne _080656C8 adds r0, r4, #0 adds r0, #0x69 ldrb r0, [r0] strb r0, [r4, #0xc] adds r0, r4, #0 adds r0, #0x6a ldrb r1, [r0] adds r0, r4, #0 bl LoadAnimation _080656C8: adds r0, r4, #0 bl sub_080042B8 pop {r4, pc} .align 2, 0 _080656D0: .4byte gTextBox thumb_func_start sub_080656D4 sub_080656D4: @ 0x080656D4 push {r4, r5, lr} adds r4, r0, #0 adds r5, r4, #0 adds r5, #0x39 movs r0, #0 ldrsb r0, [r5, r0] cmp r0, #2 bne _080656FC ldrb r0, [r4, #0xc] adds r2, r4, #0 adds r2, #0x69 movs r1, #0 strb r0, [r2] movs r0, #4 strb r0, [r4, #0xc] strb r1, [r5] adds r0, r4, #0 bl sub_0806F118 b _08065738 _080656FC: cmp r0, #0 beq _08065740 movs r0, #0x37 bl GetInventoryValue adds r2, r0, #0 cmp r2, #0 beq _0806571C ldr r1, _08065718 @ =gUnk_0800B41C adds r0, r4, #0 bl sub_0807DAD0 b _08065740 .align 2, 0 _08065718: .4byte gUnk_0800B41C _0806571C: ldrb r0, [r4, #0xc] adds r1, r4, #0 adds r1, #0x69 strb r0, [r1] movs r0, #3 strb r0, [r4, #0xc] strb r2, [r5] adds r0, r4, #0 adds r0, #0x84 ldr r0, [r0] ldr r0, [r0, #4] adds r1, r4, #0 bl TextboxNoOverlap _08065738: adds r0, r4, #0 bl sub_0806574C b _08065748 _08065740: adds r0, r4, #0 movs r1, #0 bl sub_0807DD94 _08065748: pop {r4, r5, pc} .align 2, 0 thumb_func_start sub_0806574C sub_0806574C: @ 0x0806574C push {r4, r5, lr} adds r4, r0, #0 ldr r1, _0806577C @ =gLinkEntity bl sub_080045C4 bl sub_0806F5A4 adds r5, r4, #0 adds r5, #0x58 ldrb r2, [r5] movs r1, #4 rsbs r1, r1, #0 ands r1, r2 adds r1, r1, r0 cmp r2, r1 beq _08065772 adds r0, r4, #0 bl LoadAnimation _08065772: ldrb r1, [r5] adds r0, r4, #0 adds r0, #0x6a strb r1, [r0] pop {r4, r5, pc} .align 2, 0 _0806577C: .4byte gLinkEntity thumb_func_start sub_08065780 sub_08065780: @ 0x08065780 push {r4, r5, lr} adds r4, r0, #0 adds r5, r1, #0 bl Random movs r2, #6 adds r1, r0, #0 ands r1, r2 strb r1, [r4, #0x14] ldr r2, _080657A4 @ =gUnk_0810FED8 lsrs r0, r0, #8 movs r1, #7 ands r0, r1 adds r0, r0, r2 ldrb r0, [r0] strh r0, [r5, #0x10] pop {r4, r5, pc} .align 2, 0 _080657A4: .4byte gUnk_0810FED8 thumb_func_start sub_080657A8 sub_080657A8: @ 0x080657A8 push {r4, lr} adds r4, r0, #0 adds r0, #0x5a ldrb r0, [r0] movs r2, #7 ands r2, r0 adds r2, #0xb adds r0, r4, #0 movs r1, #0 bl sub_0806FF60 ldrb r2, [r4, #0x1e] adds r0, r4, #0 movs r1, #1 bl sub_0806FF60 adds r0, r4, #0 movs r1, #1 movs r2, #0 bl sub_0806FF88 adds r0, r4, #0 bl sub_0807000C pop {r4, pc} .align 2, 0 thumb_func_start sub_080657DC sub_080657DC: @ 0x080657DC push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xc] cmp r0, #0 bne _08065814 ldr r1, _08065810 @ =gUnk_0810FEB0 adds r0, r4, #0 bl sub_0806FDEC cmp r0, #0 beq _0806581A ldrb r0, [r4, #0xc] adds r0, #1 strb r0, [r4, #0xc] ldrb r1, [r4, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 movs r1, #1 orrs r0, r1 strb r0, [r4, #0x18] adds r0, r4, #0 movs r1, #6 bl UpdateSprite b _0806581A .align 2, 0 _08065810: .4byte gUnk_0810FEB0 _08065814: adds r0, r4, #0 bl sub_08004274 _0806581A: pop {r4, pc}