SCRIPT_START script_08016384 BeginBlock EndBlock Jump script_08016384 JumpIf script_08016384 JumpIfNot script_08016384 JumpTable script_08016384, script_08016384 JumpAbsolute script_08016384 JumpAbsoluteIf script_08016384 JumpAbsoluteIfNot script_08016384 JumpAbsoluteTable script_08016384, script_08016384 Call script_08016384 CallWithArg script_08016384, 0x12345678 LoadRoomEntityList script_08016384 TestBit 0x00000001 CheckInventory1 0x0001 CheckInventory2 0x0001 HasRoomItemForSale CheckLocalFlag 0x0067 .ifdef JP CheckLocalFlagByOffset 0x0100, 0x0069 .else .ifdef EU CheckLocalFlagByOffset 0x0100, 0x0069 .else CheckLocalFlagByOffset 0x0100, 0x006b .endif .endif CheckGlobalFlag 0x0013 CheckRoomFlag 0x0000 CheckPlayerInRegion 0x0000, 0x0000, 0x0000 CheckPlayerInRegion2 0x0000 CheckEntityInteractType _0807E30C HasRupees 0x00c8 _0807E3E8 CheckKinstoneFused 0x0001 BuyItem 0x006c, 0x0000 _0807E48C 0x0020 _0807E4CC 0x00000000 _0807E4EC 0x00000000 _0807E514 0x00000000 CheckPlayerFlags 0x00000080 _0807E564 EntityHasHeight ComparePlayerAction 0x0001 ComparePlayerAnimationState 0x0004 _0807E5F8 0x00000001 _0807E610 0x00000002 SetLocalFlag 0x0067 SetLocalFlagByOffset 0x0100, 0x0001 ClearLocalFlag 0x0067 SetGlobalFlag 0x0013 ClearGlobalFlag 0x0013 SetRoomFlag 0x0000 ClearRoomFlag 0x0000 Wait 0x001e WaitForSomething 0x00000001 WaitForSomething2 0x00000002 WaitPlayerAction8 WaitForPlayerAction0x17 WaitFor_1 WaitFor_2 _0807E778 0x0004 _0807E788 0x0000ffff