.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_0805E0FC sub_0805E0FC: @ 0x0805E0FC push {r4, lr} adds r4, r0, #0 ldr r1, _0805E134 @ =gUnk_08108E28 ldrb r0, [r4, #0xc] lsls r0, r0, #2 adds r0, r0, r1 ldr r1, [r0] adds r0, r4, #0 bl _call_via_r1 ldr r0, _0805E138 @ =gRoomControls adds r1, r4, #0 adds r1, #0x20 ldrb r0, [r0, #5] ldrb r1, [r1] cmp r0, r1 bne _0805E12A ldr r0, _0805E13C @ =gTextBox ldrb r1, [r0] movs r0, #0x7f ands r0, r1 cmp r0, #0 beq _0805E130 _0805E12A: adds r0, r4, #0 bl sub_0805E1D8 _0805E130: pop {r4, pc} .align 2, 0 _0805E134: .4byte gUnk_08108E28 _0805E138: .4byte gRoomControls _0805E13C: .4byte gTextBox thumb_func_start sub_0805E140 sub_0805E140: @ 0x0805E140 push {r4, lr} ldrb r2, [r0, #0x10] movs r1, #0x20 orrs r1, r2 strb r1, [r0, #0x10] movs r1, #1 strb r1, [r0, #0xc] ldr r1, _0805E180 @ =gRoomControls ldrb r2, [r1, #5] adds r1, r0, #0 adds r1, #0x20 strb r2, [r1] movs r1, #0x78 strb r1, [r0, #0xe] movs r1, #0x3c strb r1, [r0, #0xf] movs r1, #7 bl sub_0805E3A0 ldr r1, _0805E184 @ =gUnk_08108DE8 ldr r0, _0805E188 @ =gArea ldrb r0, [r0, #1] lsls r0, r0, #1 adds r0, r0, r1 ldrh r4, [r0] bl CheckIsDungeon adds r1, r0, #0 adds r0, r4, #0 bl sub_0805E1F8 pop {r4, pc} .align 2, 0 _0805E180: .4byte gRoomControls _0805E184: .4byte gUnk_08108DE8 _0805E188: .4byte gArea thumb_func_start sub_0805E18C sub_0805E18C: @ 0x0805E18C push {r4, lr} adds r4, r0, #0 ldr r0, _0805E1D0 @ =gUnk_03000FD0 ldrb r0, [r0] cmp r0, #0 bne _0805E1CC ldrb r0, [r4, #0xb] cmp r0, #0 beq _0805E1BA ldrb r0, [r4, #0xf] subs r0, #1 strb r0, [r4, #0xf] lsls r0, r0, #0x18 lsrs r0, r0, #0x18 cmp r0, #0 bne _0805E1BA strb r0, [r4, #0xb] ldr r0, _0805E1D4 @ =gLinkState adds r0, #0x8b movs r1, #1 strb r1, [r0] bl sub_0805E5B4 _0805E1BA: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 cmp r0, #0 bne _0805E1CC adds r0, r4, #0 bl sub_0805E1D8 _0805E1CC: pop {r4, pc} .align 2, 0 _0805E1D0: .4byte gUnk_03000FD0 _0805E1D4: .4byte gLinkState thumb_func_start sub_0805E1D8 sub_0805E1D8: @ 0x0805E1D8 push {lr} ldr r0, _0805E1F0 @ =gUnk_02034DF0 movs r1, #0x80 bl _DmaZero ldr r1, _0805E1F4 @ =gScreen movs r0, #1 strh r0, [r1, #0xe] bl DeleteThisEntity pop {pc} .align 2, 0 _0805E1F0: .4byte gUnk_02034DF0 _0805E1F4: .4byte gScreen thumb_func_start sub_0805E1F8 sub_0805E1F8: @ 0x0805E1F8 push {r4, r5, lr} sub sp, #0xc adds r4, r0, #0 adds r5, r1, #0 ldr r0, _0805E234 @ =gUnk_02034DF0 movs r1, #0x80 bl _DmaZero ldr r0, _0805E238 @ =gUnk_08108E60 mov r1, sp movs r2, #9 bl sub_0801D66C mov r1, sp lsrs r0, r4, #8 strb r0, [r1, #4] mov r0, sp strb r4, [r0, #5] ldr r1, _0805E23C @ =gUnk_08108E48 cmp r5, #0 bne _0805E224 ldr r1, _0805E240 @ =gUnk_08108E30 _0805E224: mov r0, sp bl sub_0805F46C ldr r1, _0805E244 @ =gScreen movs r0, #1 strh r0, [r1, #0xe] add sp, #0xc pop {r4, r5, pc} .align 2, 0 _0805E234: .4byte gUnk_02034DF0 _0805E238: .4byte gUnk_08108E60 _0805E23C: .4byte gUnk_08108E48 _0805E240: .4byte gUnk_08108E30 _0805E244: .4byte gScreen thumb_func_start sub_0805E248 sub_0805E248: @ 0x0805E248 push {r4, r5, lr} ldr r0, _0805E2C8 @ =gUnk_03004030 ldr r0, [r0] ldrh r5, [r0, #6] ldr r0, _0805E2CC @ =gRoomControls ldrb r0, [r0, #4] cmp r0, #0xa beq _0805E25C cmp r0, #0x16 bne _0805E2E8 _0805E25C: movs r0, #0x9f lsls r0, r0, #2 adds r4, r5, #0 subs r4, #0x41 adds r1, r4, #0 movs r2, #1 bl SetTileType ldr r0, _0805E2D0 @ =0x00000283 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E2D4 @ =0x0000027D adds r4, #1 adds r1, r4, #0 movs r2, #1 bl SetTileType movs r0, #0xa1 lsls r0, r0, #2 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E2D8 @ =0x0000027E adds r4, #1 adds r1, r4, #0 movs r2, #1 bl SetTileType ldr r0, _0805E2DC @ =0x00000285 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E2E0 @ =0x0000027F subs r1, r5, #1 movs r2, #1 bl SetTileType movs r0, #0xa0 lsls r0, r0, #2 adds r1, r5, #0 movs r2, #1 bl SetTileType ldr r0, _0805E2E4 @ =0x00000282 adds r1, r5, #1 movs r2, #1 bl SetTileType b _0805E350 .align 2, 0 _0805E2C8: .4byte gUnk_03004030 _0805E2CC: .4byte gRoomControls _0805E2D0: .4byte 0x00000283 _0805E2D4: .4byte 0x0000027D _0805E2D8: .4byte 0x0000027E _0805E2DC: .4byte 0x00000285 _0805E2E0: .4byte 0x0000027F _0805E2E4: .4byte 0x00000282 _0805E2E8: movs r0, #0x9b lsls r0, r0, #2 adds r4, r5, #0 subs r4, #0x41 adds r1, r4, #0 movs r2, #1 bl SetTileType ldr r0, _0805E358 @ =0x00000273 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E35C @ =0x0000026D adds r4, #1 adds r1, r4, #0 movs r2, #1 bl SetTileType movs r0, #0x9d lsls r0, r0, #2 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E360 @ =0x0000026E adds r4, #1 adds r1, r4, #0 movs r2, #1 bl SetTileType ldr r0, _0805E364 @ =0x00000275 adds r1, r4, #0 movs r2, #2 bl SetTileType ldr r0, _0805E368 @ =0x0000026F subs r1, r5, #1 movs r2, #1 bl SetTileType movs r0, #0x9c lsls r0, r0, #2 adds r1, r5, #0 movs r2, #1 bl SetTileType ldr r0, _0805E36C @ =0x00000272 adds r1, r5, #1 movs r2, #1 bl SetTileType _0805E350: ldr r1, _0805E370 @ =gUnk_02000070 movs r0, #0 strb r0, [r1] pop {r4, r5, pc} .align 2, 0 _0805E358: .4byte 0x00000273 _0805E35C: .4byte 0x0000026D _0805E360: .4byte 0x0000026E _0805E364: .4byte 0x00000275 _0805E368: .4byte 0x0000026F _0805E36C: .4byte 0x00000272 _0805E370: .4byte gUnk_02000070