.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start Object45 Object45: @ 0x0808E414 push {lr} ldr r2, _0808E428 @ =gUnk_08121BD8 ldrb r1, [r0, #0xc] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0808E428: .4byte gUnk_08121BD8 thumb_func_start sub_0808E42C sub_0808E42C: @ 0x0808E42C push {lr} movs r1, #1 strb r1, [r0, #0xc] ldrb r2, [r0, #0x11] subs r1, #0x11 ands r1, r2 movs r2, #6 orrs r1, r2 strb r1, [r0, #0x11] ldrb r1, [r0, #0xa] bl InitializeAnimation pop {pc} .align 2, 0 thumb_func_start sub_0808E448 sub_0808E448: @ 0x0808E448 push {r4, lr} adds r4, r0, #0 movs r0, #0x10 bl IsItemEquipped cmp r0, #1 bls _0808E45A bl DeleteThisEntity _0808E45A: adds r0, r4, #0 bl GetNextFrame adds r0, r4, #0 adds r0, #0x5a ldrb r0, [r0] cmp r0, #1 beq _0808E472 cmp r0, #0x80 bne _0808E486 bl DeleteThisEntity _0808E472: ldrb r2, [r4, #0x18] lsls r1, r2, #0x1e lsrs r1, r1, #0x1e movs r0, #1 eors r1, r0 subs r0, #5 ands r0, r2 orrs r0, r1 strb r0, [r4, #0x18] b _0808E494 _0808E486: ldrb r0, [r4, #0x18] movs r1, #4 rsbs r1, r1, #0 ands r1, r0 movs r0, #1 orrs r1, r0 strb r1, [r4, #0x18] _0808E494: ldrb r0, [r4, #0xa] cmp r0, #0 bne _0808E4A2 ldr r0, [r4, #0x34] ldr r1, _0808E4A4 @ =0xFFFF8000 adds r0, r0, r1 str r0, [r4, #0x34] _0808E4A2: pop {r4, pc} .align 2, 0 _0808E4A4: .4byte 0xFFFF8000